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  3. func_illusionary

Posts by func_illusionary

  • de_adora [wingman]

    • func_illusionary
    • May 26, 2022 at 1:49 PM

    New Update !!

    Dev Logs:

    Version 1.02

    • Remaded the whole map.
    • Added some textures.
    • Added more cover.

    Radar:

    Spoiler

    Gallery of the map: https://imgur.com/a/btQ418H

    To Do's:

    Spoiler

    • More cover in site, long, hall.
    • Make custom props.
    • Change the radar colors to something more fitting.
  • de_adora [wingman]

    • func_illusionary
    • May 18, 2022 at 8:24 PM

    Hello this is my map that i`ve been working on, called de_adora...

    • Dev Logs:
    • Version 1.01
    • Posted the map only on mapcore for now


    Gallery of the map: https://imgur.com/a/PwGNGCr

  • de_juno

    • func_illusionary
    • February 19, 2021 at 11:10 AM

    Yo, updated the map even more.[/b]

    https://imgur.com/a/qjKwSmR - 5mb Limit screenshots [/b]

    [Map Overall][/b]

    [Bombsite B] :[/b]

    ==> Made box from Ct a little bigger.[/b]

    ==> Added trigger_bomb_reset.[/b]

    ==> Added a window next to the car from window.[/b]

    [Bombsite A] :[/b]

    ==> Added more clipping.[/b]

    ==> Added new windows.[/b]

    [CT Spawn] :[/b]

    ==> Moved Buyzone 32 units to the left.[/b]

    ==> Added some more detail.[/b]

    [ Mid ] :

    ==> Moved Ct Mid's 240 units to the right.[/b]

    [ Radar ] :

    Spoiler


    [ Screenshots ] :

    Spoiler CT Spawn:

    x

    Bombsite B & A :

  • de_juno

    • func_illusionary
    • February 17, 2021 at 8:53 PM

    Yo, updated the map more. [/b]

    [Map Overall] ==> Added better clips on the cars.[/b]

    ==> Moved the wall in A site 80 units back.[/b]

    ==> Added some more detail.[/b]

    Radar :

    Spoiler


    Screenshots :

    https://imgur.com/a/Iy2M8Cz <- 5 mb limit

    Spoiler B site :

    x

    Mid :

    x

  • de_juno

    • func_illusionary
    • February 16, 2021 at 12:21 PM

    Yo, updated the map more. (dont mind the nodraw)

    [Map Overall] ==> Added more clips

    ==> Ct mid windows made shorted with 16 units.

    Screenshots :

    Spoiler Site B :

    Site A :

    Mid :

  • de_juno

    • func_illusionary
    • February 13, 2021 at 4:30 PM

    Heyho, i've updated the map.

    Updates:

    [Map]

    - Changed the layout

    Radar:

    Spoiler

  • de_pollo [Wingman]

    • func_illusionary
    • February 2, 2021 at 10:23 PM

    Heyho updated the map again =] Workshop Link.[/b]

    Change Notes 0.4

    [Map]

    - Textured the map even more.

    - Added some grenade clips.

    [Site]

    - Redesigned the site

    [Mid]

    - Added more cover.

    [Palace]

    - Rescaled the entrances to be smaller from t & ct's route route

    - Moved the walls from the stairs further from the entrance.

    [Palace Alley]

    - Added a hut.

    [Underpass]

    - Added a more space.

  • de_pollo [Wingman]

    • func_illusionary
    • February 1, 2021 at 1:18 PM

    Yo, updated the map more Workshop Link. Updated Workshop photos

    Change Notes 0.3

    [Timings] Palace = 11 seconds; Mid = 10 seconds; Underpass = 12 seconds.

    [Map] - Better cliping on crates. - Added trigger_bomb_reset in some places. - Added outline on the site with brushes. - Added 3d skybox. - Textured the map more.


    Screenshots:

    Spoiler Ct Spawn:


    Site

    Mid

  • de_pollo [Wingman]

    • func_illusionary
    • January 30, 2021 at 8:19 PM

    Radar :

    Spoiler

    Change Notes 0.2

    [Map]

    - Changed Playermodels.

    - Added navigation names.

    - Added models instead of brushes as crates.

    - Added community credits.

    [Site]

    - Added a bridge with pillars, triggers & clips.

    - Rescaled the site.

    [@ T & CT spawn]

    - Rescaled the spawns buyzone's.

    - Changed the cover. (t's spawn only).

    [@ Underpass]

    - Added clip at the end of the underpass.

    - Added clips between the supports.

    [@ Palace Interior]

    - Added new cover

  • de_pollo [Wingman]

    • func_illusionary
    • January 29, 2021 at 8:33 PM

    Hello there i've updated the map & put it on the workshop, click here.

    Radar :

    Spoiler


    Change Notes 0.1

    Radar : - Changed the colors of the radar.

    [T Spawn]

    - Added more cover in spawn.

    - Textured a little the area.

    [CT Spawn]

    - Added more cover in spawn.

    [Site]

    - Added clips under the train so you cant get the bomb stuck.

    [Mid]

    - Added new cover in T's route to mid.

    - Added clips to stairs.

    [Palace]

    - Added some cover near palace.

    - Added benches.

  • de_pollo [Wingman]

    • func_illusionary
    • January 28, 2021 at 3:25 PM

    Heyho, i worked on this map 4 - 5 days and i wanted to show you guys my work & any feedback is welcomed !!

    Radar :

    Spoiler

    Map Screens :

    Spoiler T Spawn :

    Spoiler

    x


    More screens because 5 mb limit :

    T palace to CT:

    Spoiler

    x

    x



    Mid to Site :

    Spoiler '

    x

    x

  • Peles Castle (CS:GO)

    • func_illusionary
    • January 28, 2021 at 1:04 PM

    Nice job, it really looks like the one in Romania

  • de_juno

    • func_illusionary
    • January 22, 2021 at 5:46 PM

    Update :

    Spoiler


    Site A :

    • Added some cover in t's route to site A.
    • Added new route from A to t's mid.

    Site B :

    • Added cover in B connector
    • Added a roof to B site & and cover

    Mid :

    • Added crates instead of brushes.
  • de_juno

    • func_illusionary
    • January 22, 2021 at 3:40 PM

    Yo, this is a competitive map that i've been working for 1 week, any feedback is welcomed !!

    Not the best screenshot from in-game

    Update-List

    Overall: - Need to add callouts. - Need the Rework Radar a little.

    - Change the color of the config.


    A Site : - Add a new route from A (in t's part) to mid. - Rework route to A from t's spawn. - Add cover short A.

    - Rotate the H.U.T . - Need to Remake the route from to A site.

    B Site : - Rework route to B from ct's spawn. - Add cover on B Connector.

    - Add railings to the balcony.

    Map Radar :

    Spoiler x

    Map Screenshots :

    Spoiler Ct Route to mid

    CT Spawn

    CT B Route

    B Site


    Map Screenshots :[/b]

    Spoiler T Spawn

    T's Route to mid & B

    T's & Mid entrance

    A site

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