1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Daniel Marcu

Posts by Daniel Marcu

  • [CSGO] de_trim and de_verb

    • Daniel Marcu
    • January 22, 2021 at 10:36 PM

    Hello, I am a new mapper to Source and these are my 2 first maps. I know that here the bar is set really high so I don't expect to impress anyone with these, I am just kindly asking for any type of feedback that would make future submissions better than those 2.

    de_trim workshop link

    Spoiler [Blocked Image: https://screenshots.gamebanana.com/img/ss/maps/600982c36eac6.jpg]

    [Blocked Image: https://screenshots.gamebanana.com/img/ss/maps/600982c4361d8.jpg]

    de_verb workshop link

    Spoiler [Blocked Image: https://screenshots.gamebanana.com/img/ss/maps/6009c72867500.jpg]

    [Blocked Image: https://screenshots.gamebanana.com/img/ss/maps/6009c72851b9b.jpg]

    I realise some of the flaws that these 2 maps have, but I think it's better to start fresh for a third map rather than making everything over again. de_trim is too clustered and de_verb is too big, also the background arhitecture of de_trim is something I am not necessarily proud of. Despite those facts I chose to upload those 2 for the feedback, maybe there are more things than I realised that I have to take into consideration for future maps.

    Thank you for your time and I hope I would someday know 50% of how much you guys know about mapping.

    sToP !

  • [CSGO] de_verb_alpha

    • Daniel Marcu
    • January 9, 2021 at 4:28 PM
    Quote from Serialmapper

    38 minutes ago, Serialmapper said: The goldsource style it is still present in your map. Nowadays the CS:GO contains high quality assets. Don't be afraid to use them. By the way, what is the theme of your map?

    Thank you for having a look over it, I will keep that in mind for future maps/updates. The theme of the map is a little town surrounded by mountains, blocks and some industrial areas... I kind of made the map theme as I was creating it, nothing extremely specific.

  • [CSGO] de_verb_alpha

    • Daniel Marcu
    • January 8, 2021 at 9:58 AM

    Hello, this is my second attempt as a Source mapper, I switched to Source in November last year after a long break regarding mapping. I used to make GoldSrc maps back in 2011 - 2014, I have over 20 released GoldSrc maps and one of them even reached the main page of GameBanana back in 2013.

    That being said, I am looking forward to learning as much as possible about Source mapping and I welcome any advice regarding my maps. I know my map feels blocky, maybe a bit too big, I only spent one month creating it and I released it as an alpha version. Hopefully after some months it will look much better, but until then I really need to test it before polishing it.

    Give it a shot and let me know what you think of it!

    Workshop Link



Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Thrik
    September 28, 2026 at 7:26 PM
  2. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  4. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™