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[CSGO] de_trim and de_verb

  • Daniel Marcu
  • January 22, 2021 at 10:36 PM
  • Daniel Marcu
    • January 22, 2021 at 10:36 PM
    • #1

    Hello, I am a new mapper to Source and these are my 2 first maps. I know that here the bar is set really high so I don't expect to impress anyone with these, I am just kindly asking for any type of feedback that would make future submissions better than those 2.

    de_trim workshop link

    Spoiler [Blocked Image: https://screenshots.gamebanana.com/img/ss/maps/600982c36eac6.jpg]

    [Blocked Image: https://screenshots.gamebanana.com/img/ss/maps/600982c4361d8.jpg]

    de_verb workshop link

    Spoiler [Blocked Image: https://screenshots.gamebanana.com/img/ss/maps/6009c72867500.jpg]

    [Blocked Image: https://screenshots.gamebanana.com/img/ss/maps/6009c72851b9b.jpg]

    I realise some of the flaws that these 2 maps have, but I think it's better to start fresh for a third map rather than making everything over again. de_trim is too clustered and de_verb is too big, also the background arhitecture of de_trim is something I am not necessarily proud of. Despite those facts I chose to upload those 2 for the feedback, maybe there are more things than I realised that I have to take into consideration for future maps.

    Thank you for your time and I hope I would someday know 50% of how much you guys know about mapping.

    sToP !

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