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Posts by chezpuf

  • [WIP] map still unnamed...

    • chezpuf
    • November 24, 2020 at 6:17 AM

    Screenshots:

    Spoiler

    A Site


    Mid


    The content cannot be displayed because it is no longer available.

    Top Mid


    Outside T spawn towards A


    B Site


    Whoops... here's the right radar!

  • (Source) Black props

    • chezpuf
    • November 23, 2020 at 10:21 PM

    I believe you need to add cube maps and render the map with lighting. If you do a fast render, they will be black.

  • [WIP] map still unnamed...

    • chezpuf
    • November 23, 2020 at 10:09 PM

    https://steamcommunity.com/sharedfiles/fi…/?id=2139111303

    Hey everyone, working on my first map!

    I've had a lot of playtesting sessions with a large group of friends (always playing 5v5), and I've made big changes after each session.

    I would love any feedback you may have.


    The content cannot be displayed because it is no longer available.

    Screenshots:

    Spoiler

    A Site


    Mid


    The content cannot be displayed because it is no longer available.

    Top Long


    Outside T spawn towards A


    B Site

  • Weekly Playtesting

    • chezpuf
    • November 10, 2020 at 9:06 PM

    Connection Info

    CS:GO Server IP: available in DiscordLocation: Chicago, USASlots: 10 players (5v5)Discord Server Invite: https://discord.gg/9gMGTu8Reservations: https://bit.ly/3pf984E

    Playtesting Information

    Playtesting is held every Tuesday at 6:00 PST, with a maximum of 2 maps per session

    Here is a link to the map: https://steamcommunity.com/sharedfiles/fi…/?id=2139111303

    FAQ

      This is my first map! The textures are temporary, I want to make a map that plays well before I make it look nice. Lighting is uh..... not great. Have an idea for a name or theme? Let me know!

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