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Posts by Dabu

  • What have you watched recently?

    • Dabu
    • June 8, 2022 at 8:13 PM

    I've been getting into Breaking Bad some days ago and first episode was awesome. I really liked Jesse and Mr white I should catch more of it.

  • Valve changed their source engine publishing mod faq

    • Dabu
    • June 6, 2022 at 7:17 PM
    Quote from dmu

    3 hours ago, dmu said: Coming out of my long state of lurking to share the state of Classic Offensive. In short, ZooL is extremely depressed and is borderline ready to cancel the whole project. Hopefully Valve will consider us one of the exceptional cases to get a license, but ZooL doubts it. I'm doing my best to stay positive, as we truly have a new spin worked on by many many talented people. If you guys haven't checked on CO in a while, 3kliks recently made this video highlighting our current state.

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    So yeah, hopefully Valve does not kill us c;

    Oh you work on classic offensive? Awesome I wish y'all the good luck and everything! I'm also working on a they hunger remake for source ;)


    -Dabu

  • Valve changed their source engine publishing mod faq

    • Dabu
    • June 6, 2022 at 1:36 PM
    Quote from blackdog

    1 hour ago, blackdog said: So is this gonna be a problem for the mod(s) you’re working on?

    At first sight seems quite the hammer coming down. Am I being too pessimistic?

    Apparently this was replied to leaked mods such as Open Fortress and Team Fortress 2 classic but also appeal to low quality as HDTF.

    I kinda sort of get it the whole situation but not that much a lot but this seem pretty worrisome.

  • Valve changed their source engine publishing mod faq

    • Dabu
    • June 4, 2022 at 11:38 PM
  • TF2C and Open Fortress re-opening

    • Dabu
    • June 1, 2022 at 3:11 AM

    After many month after that valve's agreements the team of TF2C and Of has disabled their download. They have now been returned after a silence period:

    https://openfortress.fun/blog/welcome-back

  • underworld mod HL1 got featured in this month in a article

    • Dabu
    • May 30, 2022 at 11:08 PM

    https://www.thegamer.com/half-life-mod-underworld-bloodline-history-vampire-the-masquerade-bloodhunt/ 

  • (Source 2) Porto - Portugal

    • Dabu
    • May 27, 2022 at 6:43 PM

    Wonderful!

  • Where's They Hunger: Lost Souls gone?

    • Dabu
    • May 23, 2022 at 3:46 PM
    Quote from blackdog

    3 hours ago, blackdog said: Don’t give up Poof, you’re gonna find the right person!

    I've been talked with the sven coop creator yesterday on reddit, me and him are trying to get back Neil and the they hunger lost souls stuff (since Sven was involved in the sven coop's they hunger coop) and they barely had access to some stuff.


  • Where's They Hunger: Lost Souls gone?

    • Dabu
    • May 22, 2022 at 4:54 PM

    I contacted the actual neil manke from their faq site, they told me that they don't have the whole build of They Hunger Lost Souls and Einar have it they have lost contact and he tried to contact him.


  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • Dabu
    • May 13, 2022 at 1:06 AM
    Quote from blackdog

    6 hours ago, blackdog said: Which is, again, off brand.

    I mean fair enough

  • Unreal Engine 5

    • Dabu
    • May 12, 2022 at 1:09 AM
    Quote from FMPONE

    On 4/19/2022 at 6:04 PM, FMPONE said: GTA with this technology would be insane

    peoples say UE5 is realistic but does real life use UE5?

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • Dabu
    • May 11, 2022 at 6:43 PM
    Quote from blackdog

    2 hours ago, blackdog said: +1 ?

    I’m sure if it progressed they would have polished it, but I just don’t see how it would have been good as a full on expansion the size of Aftermath/Ep2.

    Valve themselves only stretched the concept for one chapter.

    Having stuff like those fast running zombies seems quite off-brand, and I don’t think they intended to replace them with the HL2 fast zombies… or they would have just used those?

    I dunno, Ravenholm was a horror set piece, this was becoming L4D.

    Arkane, stated they had already that kind of boomer zombies stuff before L4D came out. In the previous documentary

  • Duke Nukem

    • Dabu
    • May 10, 2022 at 8:08 PM

    You think someone will pick up the IP probably a indie?

  • Duke Nukem

    • Dabu
    • May 10, 2022 at 1:51 PM

    The 2001 build of DNF got leaked

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • Dabu
    • May 9, 2022 at 12:00 PM
    Quote from blackdog

    30 minutes ago, blackdog said: I’m very happy the Ravenholm game was cancelled.

    I know it was way in alpha but it just doesn’t feel HL, looks like what a mod team across the fanbase would come up with: goofy ideas and borderline messing up with the continuity/canon.

    The electricity gun for as fun as it can seem, just seems out of place in terms of tech available for the guy: the priest builds very mechanical traps and all of a sudden turns into Tesla?

    I disagree, it could've have been fun but I find that hilarious that the zombie shirt are titled "placeholder" it make sense why they don't have headcrabs yet. I like the idea they made new weapons it's unique and the nail gun looked cool I love how they actually used the SPAS-12 view model haha xD.

  • Cancelled

    • Dabu
    • May 8, 2022 at 4:39 PM

    Not continuing it anymore

  • The Half-Life 3 thread of closure and memorium AKA what Tyler McVicker just said on YouTube

    • Dabu
    • May 4, 2022 at 5:15 PM

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  • mr. FMPONE

    • Dabu
    • April 27, 2022 at 7:11 PM

    Damn that's a pretty good portfolio looking, you have fmpone :)

  • Hammer++

    • Dabu
    • April 27, 2022 at 2:01 AM
    Quote from sn0wsh00

    On 4/25/2022 at 3:48 PM, sn0wsh00 said: There's a debate? Why would anyone prefer vanilla Hammer over Hammer++?

    yeah there is one like from last year

  • Hammer++

    • Dabu
    • April 21, 2022 at 5:35 AM

    What's everyone thought on "vanilla hammer>>> hammer++" debate?

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