1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. YourDadHasADeepVoice

Posts by YourDadHasADeepVoice

  • [CS:GO] Exotic Places Contest TOP 10 FINALISTS

    • YourDadHasADeepVoice
    • February 10, 2020 at 5:49 PM

    Congrats, great looking maps.

  • [WIP] cs_Fever

    • YourDadHasADeepVoice
    • February 2, 2020 at 4:46 AM

    Not at all perfect but as good as I can get it atm.

    https://steamcommunity.com/sharedfiles/fi…/?id=1640173218

  • [WIP] cs_Fever

    • YourDadHasADeepVoice
    • December 5, 2019 at 9:11 PM
    Quote from mtchromatic

    23 hours ago, mtchromatic said: This looks super fun! Why not schedule it for a playtest?

    Thanks, I requested a play test on Tophatwaffles server for tomorrow, its still only requested so hopefully it will actually happen.


    We are aiming for the map to play somewhat like office but with a bit of vertical play, with one hostage spawning upstairs and one in the basement. We haven't done much play testing (I think like 5 times total with the highest being a 4v4) so I honestly have no idea what the reaction to the map will be. Either way though this map has meaning to me and it doesn't really matter if it succeeds or fails because I am proud of what I have made. It being even remotely playable is just icing on the already delicious cake, anything more than that is more than I could ever hope for.

  • [WIP] cs_Fever

    • YourDadHasADeepVoice
    • December 4, 2019 at 7:21 PM

    Main Floor + Outside areas

    Basement (this needs the most work, I need to figure out why its adding the outside areas)


    Upper Floor

  • [WIP] cs_Fever

    • YourDadHasADeepVoice
    • November 22, 2019 at 6:09 PM

    I need to work on the different levels and clean it up a bit but here is a basic layout of the map.


  • [WIP] cs_Fever

    • YourDadHasADeepVoice
    • November 22, 2019 at 4:56 PM
    Quote from H1PP0P0T4MU5

    7 hours ago, H1PP0P0T4MU5 said: use tar (terris auto radar) to make the minimap.

    Yeah will do.

  • [WIP] cs_Fever

    • YourDadHasADeepVoice
    • November 22, 2019 at 8:08 AM

  • Exotic Places CS:GO Mapping Contest 2019

    • YourDadHasADeepVoice
    • October 29, 2019 at 5:02 PM
    Quote from DazRave

    On 10/28/2019 at 6:56 AM, DazRave said: Are entered maps allowed to be based on real world locations, nothing was specified but just wanted clarity.

    Disclaimer: I know real world based maps are never great due to the nature of their layouts, however I quite fancy the challenge of making one work. It's also what I would see as fulfilling the "locations seen infrequently in CS:GO" criteria.

    My map is based off of the house I grew up in, I think using real life locations is great for layout (though keeping it exactly the same isn't ideal) changes for game play reasons is necessary. I changed quite a bit about it, I even flipped the whole map; let me tell you after living in the house for 19 years it actually gave me a headache seeing it flipped for the first time.

  • [WIP] cs_Fever

    • YourDadHasADeepVoice
    • October 13, 2019 at 11:00 AM

    My first csgo map ever, its based on the house I grew up in. Hostage rescue.

    Workshop link: https://steamcommunity.com/sharedfiles/fi…/?id=1640173218

    Still left to do:

    • Redo the side tunnel
    • Overhaul the lighting
    • Add detail and also remove redundant detail
    • Optimize
    • Change stuff
    • Finalize layout
    • And whatever else needs doing

    Thanks for looking.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  2. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  3. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  4. Any of the old guard still around? D:

    Thrik
    June 20, 2026 at 10:11 PM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™