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Posts by Se7en

  • [CS:GO] AS_Evac & VIP mode (WIP)

    • Se7en
    • April 9, 2019 at 7:50 AM
    Quote from fewseb

    1 hour ago, fewseb said: Im not really seeing anything different between the one in the picture and an in game version, Im not really sure how bad their posing couldbe either, considering they use the exact same animations et as the rest of the t-models, clipping issues are not great either, but almost every faction has them somewhere.


    Basically I need red circles and arrows along with a 5 page explanation of what I should be looking for.

    But I wont provide because it's clear as fudge, just overlay them in photoshop and it's clear as water

  • [CS:GO] AS_Evac & VIP mode (WIP)

    • Se7en
    • April 8, 2019 at 11:40 PM
    Quote from fewseb

    2 hours ago, fewseb said: How different? I ask because there are 2 different sets of models for each faction, one set is a legacy set left over from before the 2015 animation and hitbox update.


    the older legacy set is under

    models\player\tm_professional.mdl

    The new set currently used for old an updated models is

    models\player\custom_player\legacy\tm_professional.mdl

    Display More

    Hello hello, wannabe modder here that happens to know a thing or two.

    Unfortunately valve completely butchered the professionals, and by that I mean it's filled with clipping issues, tiny waists and horrible posing. But I'll let HLMV do the talking ;)

    [Blocked Image: https://cdn.discordapp.com/attachments/325322519777378306/564940573383852041/sLW7Esc.png]

    As you can see from the filenames, the one on the left is using the new animations, it's unusable when decompiled too, idk what valve did to this class, but they really need a revamp ASAP

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