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Posts by JackT

  • [WIP] de_Monsoon

    • JackT
    • June 16, 2019 at 9:08 AM

    Seems quite corridor heavy.

  • Gongji

    • JackT
    • June 15, 2019 at 4:24 AM

    Changes

    A Site- Removed cover- Made CT to A wider- Moved car closer to CT- Covered CT to Upper sightlineB Site- Remade T to B site- Removed Train- Made wooden wall smaller- Changed skylights- Remade T to B site pathMiddle- Added new A connector- Added another B connector to CT passage


    Just been updated https://steamcommunity.com/sharedfiles/fi…/?id=1764994203

  • Gongji

    • JackT
    • June 14, 2019 at 7:43 AM

    More bloody updates. Check out the map. https://steamcommunity.com/sharedfiles/fi…/?id=1764994203

  • Gongji

    • JackT
    • June 12, 2019 at 7:38 AM

    https://steamcommunity.com/sharedfiles/fi…/?id=1764994203 Been updated again.

  • Gongji

    • JackT
    • June 10, 2019 at 8:17 AM

    Version 6.

  • Gongji

    • JackT
    • June 10, 2019 at 3:28 AM
    Quote from Shima33

    14 hours ago, Shima33 said: Just ran around this. The T side of the map feels cool to play on (I especially like the idea of coming off the train as Terrorists), but CT side feels underdeveloped, and Mid is very T-Sided. I do like thematically what you have in mind though, so keep at it!

    I did feel like mid was T sided when playing it with Seth, will look into that.

  • Gongji

    • JackT
    • June 9, 2019 at 11:00 AM

    https://steamcommunity.com/sharedfiles/fi…/?id=1764994203 Now on the workshop.

  • Gongji

    • JackT
    • June 9, 2019 at 7:21 AM

    The layout so far. Quite different to the drawing.

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