Seems quite corridor heavy.
Posts by JackT
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Changes
A Site- Removed cover- Made CT to A wider- Moved car closer to CT- Covered CT to Upper sightlineB Site- Remade T to B site- Removed Train- Made wooden wall smaller- Changed skylights- Remade T to B site pathMiddle- Added new A connector- Added another B connector to CT passage
Just been updated https://steamcommunity.com/sharedfiles/fi…/?id=1764994203
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More bloody updates. Check out the map. https://steamcommunity.com/sharedfiles/fi…/?id=1764994203
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https://steamcommunity.com/sharedfiles/fi…/?id=1764994203 Been updated again.
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Quote from Shima33
14 hours ago, Shima33 said: Just ran around this. The T side of the map feels cool to play on (I especially like the idea of coming off the train as Terrorists), but CT side feels underdeveloped, and Mid is very T-Sided. I do like thematically what you have in mind though, so keep at it!
I did feel like mid was T sided when playing it with Seth, will look into that.
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https://steamcommunity.com/sharedfiles/fi…/?id=1764994203 Now on the workshop.
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