1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Ties

Posts by Ties

  • [CS:GO][WIP] Sluis

    • Ties
    • April 6, 2018 at 12:09 PM

    So I did my first playtest last week, it was brutal not gonna lie, but i want to thank everyone for participating and being honest. There is a lot to improve, that is for sure.

    The feedback I found:

    - Way to hard for CT's to hold mid and A - Angles are too long - Upper fort is OP - Tree sucks **** - Too little cover for CT's, too many angles to hold - There is a spot where you can hold mid, A and B which sucks - The ladders at CT suck **** - Too open or too cluttered, never the right amount - No fancy radar + The rotate times weren't that bad

    If I missed somethings please let me know. I'm back to the drawingboard :)

  • [CS:GO][WIP] Sluis

    • Ties
    • March 30, 2018 at 9:28 AM

    @SerialmapperMy first map in general

    I watched all TopHattWaffle's bootcamp video's. Made a plan (above) in Photoshop, collected images along the way for visualisation, blocked it out (alongside TopHatt's vids), found out that off grids sucks, blocked it out again and iterated from there. I'm a bit of a dreamer with a background in industrial design, so this was right up my street. While designing/dreaming/building, I lurked a lot in the source engine discord that was also helpfull.

    I've also been playing counter strike on and off for a while now... guess that also helps

  • Mapcore FACEIT Hubs

    • Ties
    • March 29, 2018 at 1:52 PM

    I've worked on something a couple of weeks back (https://compassionate-bell-62f5f1.bitballoon.com/) after the topic was discussed in the discord hub chat.

    The main issue to solve is with Face It atm. As @JimWood said in discord:

    Quote

    Quote We're allowed to choose the maps We just can't change what the servers are running ourselves

    I'm not sure if someone is in contact with Faceit about this, but it's something that needs to be resolved to make the whole plan work.

    About my hub page itself:

    • It is linked to these collections for displaying the maps
    • Voting is done by signing in with Faceit, and when voting it checks if a user has joined a Mapcore hub

    The page can use some content (text, images, structure), it's something I would like to handover to someone else or at least collaborate with someone with. For me it was just a fun experiment with the steam and faceit API's, and thus finished my personal goals for the project. That said, I'm open to work some more on it.

    So if @El_Exodus @Thrik or @blackdog need anything, feel free to contact me (discord is the fastest way)

  • [CS:GO][WIP] Sluis

    • Ties
    • March 29, 2018 at 11:00 AM

    Sluis (pronounced sluice in English) is a bomb defusal map at a coastal town in the Netherlands.

    http://steamcommunity.com/sharedfiles/fi…/?id=1297078841

    It is inspired by inland waterways, the beach and cute Dutch towns. To get a feeling what I'm going for here is a moodboard (got a lot more images, but gives a nice impression):

    Spoiler

    As this is my first map, it's all very early in development and I'm doing it in baby steps (as you can see in the changelog on the steam workshop and the gif below).

    Spoiler

    I have shown some friends the map and tried some stuff, but I'm still unsure if the whole layout is going to work. At the moment I'm trying to make it ready for a playtest, but as it is my first map and my friends are no mappers I thought to share my work for some feedback before I submit it. So here are some more pictures:

    Spoiler


    I'm currently trying to make the balcony area in mid better and doing some clipping.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  2. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  3. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  4. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™