Quote from Zimuus10 hours ago, Zimuus said: While there is a lot of CSGO here, there are professionals from all ranges that are also active here, especially on the discord channel (which I'd recommend joining for quick feedback and inspiration from others).
As a level designer you don't really make models that often, although it depends on what kind of level design parts you want to do (blocking or detailing for example). Usually the roles get split up, but the joy about doing it all yourself now is you will have a better understanding of how to make effective design choices that merge well between the stages.
The only issue I have with designing dungeons for Fallout4 is that its not easy to make a mod just showing off level design, it usually requires compelling quests (which involve good writing, interesting ideas, and voice acting) to go along with it so its a bigger job. That is unless you just want to make things look pretty, but an effective level designer can make their work both look pretty and play well. I guess if you are fine with just making the levels look good you would want to apply for the detailing roles in the industry, so its not like you're completely out of luck.
Hammer also has a wide variety of assets so don't be afraid to try it out, its just usually custom assets are what drive your map above and beyond other peoples work (although usually bigger projects like that will have multiple people working on them).
Thanks for replying! As you mentioned, I am having some trouble with quest writing at the moment for my mod. What games would you recommend if I wanted to focus on becoming a effective level designer? I do want to make a great map but I'm not sure about making custom assets...