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Posts by badtRIP

  • GRAND PRIZE WINNERS Declared!

    • badtRIP
    • February 23, 2018 at 10:25 PM

    Congrats

  • [CS:GO][WIP] de_Noordveld

    • badtRIP
    • November 30, 2017 at 9:35 PM

    Unfortunately, we will not be able to finish the map within the deadline. But we will continue to work on our map, and hope that by the end of December it will be completed. Good Luck to everyone who enter !

  • [CS:GO][WIP] de_Noordveld

    • badtRIP
    • November 13, 2017 at 6:16 PM
    Quote from RA7

    On 11/12/2017 at 3:54 AM, RA7 said: Oow nice atmosphere....

    Quote from CuervoSp

    6 hours ago, CuervoSp said: Looks really nice, good job!

    Thanks You!

  • [CS:GO][WIP] de_Noordveld

    • badtRIP
    • November 3, 2017 at 8:57 AM
    Quote from JorisCeoen

    15 hours ago, JorisCeoen said: This looks extremely interesting, one of the few visually impressive entries so far! Just one thing (judging from the props): Don't make props that are readily available in the game. Most are starting to become HR, and the metal rope-roll for instance are props you could maybe skip on to spend the time on other, more important hero assets or something.

    But yea, it looks extremely detailed and top-5 worthy so far :) keep it up!

    Thanks You. We really appreciate every comment we will try to do the best, although time is not enough.

  • [CS:GO][WIP] de_Noordveld

    • badtRIP
    • October 2, 2017 at 6:40 AM
    Quote from Serialmapper

    9 hours ago, Serialmapper said: Some spider web would be nice.

    Actually this is a very good idea. Thanks!

    Quote from Apeyou

    7 hours ago, Apeyou said: The transition from the walls to the floor seem a bit harsh on the last screenshots, maybe try some sort of trim? You really know how to set a mood in these corridors, good job!

    We plan to set some our made floor textures. so we maybe will change it. Thanks for the feedback.

  • [CS:GO][WIP] de_Noordveld

    • badtRIP
    • September 28, 2017 at 11:41 AM

    Hello again, I want to share another part of ours custom assets which we will use for outside and skybox.

    I've already started with texturing and will soon be able to put them on.

    Quote from Roald

    1 hour ago, Roald said: Custom assets and detailing looking cool!! I agree on the ivy in the tunnel: it doesnt fit the dutch atmosphere. If you want some foliage you better use mos instead.

    Is any of you dutch? I am and I am proud u guys took a place in the Netherlands, BUT our language is kinda .... IF u guys think its smart/fitting to use the location of your reference as mapname: I suggest to use a english translation instead and name it 'Northfield'. Personally I think you guys are better off naming your map based on the theme and background story so once you read the title you get a idea or glimp of where the map is located at. It could help for you guys to pick one location and target and go for it I guess since u guys have so many ideas.

    Anyways nice progress keep it up!

    Hello, thanks for the feedback, and yes LG2K its from Netherland. I know your language, but i think if we set the map on Netherland, we need to use Netherland name and Noordveld its good for us (also you can see on the sewer lid we put same name to) for the ivy im not sure Lg2K can answer here, again thanks for the feedback, and we will think about this.

    Cheers!

  • [CS:GO][WIP] de_Noordveld

    • badtRIP
    • September 27, 2017 at 8:50 PM
    Quote from blackdog

    7 minutes ago, blackdog said: Impressive art! It seems just a bit too dark/noisy for current CSGO standards... i would say it looks a bit too realistic, but it is beautiful. Maybe just a slightly different lighting can make a difference in readability.

    Barrels look a bit too clean to be in such a decrepit underground, tires as well.

    Thanks for the feedback, we have more barrels versions and we will replace these with dirty one for sure! :)

  • [CS:GO][WIP] de_Noordveld

    • badtRIP
    • September 27, 2017 at 11:30 AM

    Hello from me to! I want to show you a small part of our done textured props atm.

    not all textures are 100% done can anyone be changed (Feedback its always welcome)

    Cheers!


  • [CS:GO][WIP] de_Noordveld

    • badtRIP
    • September 18, 2017 at 9:19 PM

    Happy to see our map here now !

    I want to share and i will keep update this theme with our new props and textures.

    Some of our own props atm


    [Blocked Image: https://i.imgur.com/Yzl6Vjo.jpg]

    [Blocked Image: https://i.imgur.com/jspXuW3.jpg]

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