Quote from noobgames8 hours ago, noobgames said: Friendly advice: when using the 3klikphilip style of making a map, make mid first. Thats the way he recommends it. 2nd of all, don't rely on bots to determine sidedness of a map. They, as a general rule are terrible and are worse than silver 1s. I'll take a look around and give you some specific advice later on. Cheers!
EDIT: After running around the map, it is most definitely CT sided. CTs have easy access to good spots, cover, and etc. Terrorists only have one entrance. The windows allow for CTs to reposition, hide, and hold angles easily, and with a good team that uses utility, it is very easy for CTs to dominate.
I enioy the friendly advice but I'm building this style as I've never built this way before and have built entire maps from the get go or by creating a mid and so far I am enjoying this way the most.
As for you running around my map, did you run around it with bots and play test or just run around with a singular friend and pick points you think are broken? Did you play with a full 10 people? That's what I did and through my extensive player testing it has shown it to be T sided with CT being very easily rushed. Much like a regular map if you know the layout you know where spots are and play to that, hence why my player testing has shown T siding. Thanks for the feedback however. (I don't know if you read the entirety of my response but I do state through player testing with only initial bot testing for layout.)
Quote from Roald5 hours ago, Roald said: Well I am not about to get into a fight with you because that would be totally wrong. I saw a line in your post about feedback so I decided to spend my time and energy by providing you with some. I have been giving my feeling and thoughts about your map based on what I see in this post and it's up to you what you are going to do with it. To be honest your defends (almost offence) against my feedback feels to be very unprofessional to me, but yeah that might be something for you to think about. From my 2 years / 1100+ hours SDK experience, which is not much yet but not nothing either, I hoped to help you out a litle... but yea I misunderstood what you were doing with the order you map in so my feedback was misplaced at first and I apologised about that, didn't I? And I do not have to walk arround the map to give atleast some thoughts when it's about basic obvious stuff. If you disagree on my feedback, on my thought then you should take it and suit it your self wether you gonna use it or ignore it.
Next I might be a litle too direct about saying you should give us a impression of the full layout before asking about feedback.. but that's just something I think that's fair... First put in some work yourself and later ask others to put some of their energy in providing your work with feedback... But yeah let's not make a big thing of this and let's stay on topic right? I'd like to wish you best of luck on this contest anyhow and I hope you enjoy participating in it and learn more about mapping aswell.
Again I appreciate feedback, I don't have a line in my post about feedback other than the workshop link (that's why it's next to the workshop link and says "For feedback". I'm not attempting to start an argument with you and if you read my response with a grain of salt I cannot help that.
My response was garnered at the point of replying to your feedback and not attacking you in anyway (or "offense almost" as you called it). I am not demanding feedback in anyway and feedback to the viewer is enitrely optional, this post in fact went 3 or 4 days without a single ounce of on forum feedback, so please do not think I'm forcing feedback and demanding it must be positive.
I'm ignoring your points of saying I'm unprofessional and what not, because this is a mapping competition and stating your findings in a map you created is fine.
Good luck to you in the competition and hope you succeed.