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Posts by Rad

  • [CS:GO] de_glace (WIP)

    • Rad
    • May 14, 2017 at 12:05 PM

    and https://steamcommunity.com/sharedfiles/fi…rchtext=Outpost

    These are two beside Subzero that i know about,maybe make it tropical theme like Seaside,it could fit your idea

  • [CS:GO] Riverside

    • Rad
    • May 13, 2017 at 10:22 PM

    @madsenfk Oh nice, i can see into future thats cool.

  • [CSGO] de_ruby

    • Rad
    • May 13, 2017 at 10:21 PM

    Tulip was one of my favorite Community maps and this map brings me back same feeling,

    I liked design of it and since Ruby is not that different i think it will be great.

    Make sure it has that Mediterranean feel to it with vibrante colors.

  • [CSGO](WIP) Studio (Formerly known as Broadcast)

    • Rad
    • May 13, 2017 at 10:16 PM

    You should consider chainging map name before its too late,i have seen leaks of Valve made map called de_tvstation,

    has a lot of potential make it as good as Ramis and it is sure going to get into Operation.

  • [CS:GO][WIP] de_yacht (demolition mode)

    • Rad
    • May 13, 2017 at 10:14 PM

    It looks almost the same comparing to that BO2 map,i would like to see it ingame so hard but i am mad beacause Valve doesnt add Arms race/Demolition maps to CS:GO.

    You are taking it to the next level with custom props and animations this is going to improve your skill a lot.

    Good job you should make more defuse maps that could get into game.

  • [CSGO] de_piranesi Remake (WIP)

    • Rad
    • May 13, 2017 at 10:09 PM

    Not sure how that Piranesi leak is going to affect you ,but this seems really good.

    I think this will be best Piranesi remake in CS:GO by the looks of it,try to implement as many

    custom props/textures in final version to stick out from others ,i really like some gameplay

    features ,bring me back old times please.

  • CSGO de_Bauen (W.I.P) (formally de_construction)

    • Rad
    • May 13, 2017 at 10:05 PM

    I really have a better feeling of layout when it is in Greybox texturing brushes into basic textures makes me feel like i am playing on low quailty map which makes me not able to be focused on gameplay.

    Indoor are look claustrophobic especially that are near vending machine,anyways good luck with project.

  • [CS:GO] de_glace (WIP)

    • Rad
    • May 13, 2017 at 10:02 PM

    I would recommend you not to go with Arctic theme beacause there are too many popular maps with same theme in works right now (Outpost,Subzero and one more that i dont rember name of).

    I havent tested layout so i cannot judge but i like that ship bombsite idea,lets see how it turns out.

  • [CS:GO] Riverside

    • Rad
    • May 13, 2017 at 9:58 PM

    @NikiOo has a good point. It has potential of being an operation map, but it kinda looks like an Empire or Train and it needs a bit more personality.

    There are areas that are too open and without many design and gameplay details,some of buildings are too short and ,

    i would like to see one building that would stick out and be used as navigation point. (Maybe rise that Clocktower)

    I havent playtested it so i cannot say anything about layout but you threw some interesting ideas in there.

    Anyways you have done a good job in every way,honestly looking forward to Copenhagen.

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