and https://steamcommunity.com/sharedfiles/fi…rchtext=Outpost
These are two beside Subzero that i know about,maybe make it tropical theme like Seaside,it could fit your idea
and https://steamcommunity.com/sharedfiles/fi…rchtext=Outpost
These are two beside Subzero that i know about,maybe make it tropical theme like Seaside,it could fit your idea
@madsenfk Oh nice, i can see into future thats cool.
Tulip was one of my favorite Community maps and this map brings me back same feeling,
I liked design of it and since Ruby is not that different i think it will be great.
Make sure it has that Mediterranean feel to it with vibrante colors.
You should consider chainging map name before its too late,i have seen leaks of Valve made map called de_tvstation,
has a lot of potential make it as good as Ramis and it is sure going to get into Operation.
It looks almost the same comparing to that BO2 map,i would like to see it ingame so hard but i am mad beacause Valve doesnt add Arms race/Demolition maps to CS:GO.
You are taking it to the next level with custom props and animations this is going to improve your skill a lot.
Good job you should make more defuse maps that could get into game.
Not sure how that Piranesi leak is going to affect you ,but this seems really good.
I think this will be best Piranesi remake in CS:GO by the looks of it,try to implement as many
custom props/textures in final version to stick out from others ,i really like some gameplay
features ,bring me back old times please.
I really have a better feeling of layout when it is in Greybox texturing brushes into basic textures makes me feel like i am playing on low quailty map which makes me not able to be focused on gameplay.
Indoor are look claustrophobic especially that are near vending machine,anyways good luck with project.
I would recommend you not to go with Arctic theme beacause there are too many popular maps with same theme in works right now (Outpost,Subzero and one more that i dont rember name of).
I havent tested layout so i cannot judge but i like that ship bombsite idea,lets see how it turns out.
@NikiOo has a good point. It has potential of being an operation map, but it kinda looks like an Empire or Train and it needs a bit more personality.
There are areas that are too open and without many design and gameplay details,some of buildings are too short and ,
i would like to see one building that would stick out and be used as navigation point. (Maybe rise that Clocktower)
I havent playtested it so i cannot say anything about layout but you threw some interesting ideas in there.
Anyways you have done a good job in every way,honestly looking forward to Copenhagen.