I want this to be a thing where map pool is changed every week, we would get some cool feedback and actually get to play our maps, but I don't think it will happen.
Posts by Rad
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This is looking really nice, good job! I am really interested about skybox terrain how did you make it?
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Quote from fewseb
6 hours ago, fewseb said: Woah, is that SWAT van a custom skin or card?, either way I would love to know how you made it or if its available for public use.
It was reskinned.
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Maybe try to copy values from the original one?
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Those look so good, it would be cool if you can play with them.
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It is broken for everyone, including myself.
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@FMPONE Since you are good with Face IT you should try to talk with them and ask them if they can add it to their map pool when you release it.
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Quote from S1lv3r 4 lyf
1 hour ago, S1lv3r 4 lyf said: The only criticisms I have for this map is that it is depressingly grey (jk). Looks like you're on track.
It is still in the greybox, so you might get a feeling that it is depressing he will probably add much more colors when he starts detailing.
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Aurora makes it perfect, I love the design, outside areas are vibrant, but some inside areas arent which will make for "depressing environment", also too much "stain/wear" on
some props especially on that box that you used multiple times in the level.Some inside areas are bit dark, would be happy if you brightened it a bit.
Mid has visually too much going on especially on the sides (rockets sticking out) I would simplify it, also the valve on A bomb site might cause all problems.
Overall you have pushed Source Engine limitations again, and I think this is your greatest project ever, hope we will see it on Major soon.
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How do you make those heatmaps?
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Map is looking great,detailed,polished and everything ,but it doesnt feel like a real place ,many buildings are architecturally wrong.
I have seen wrong use of some textures and props,you need a story for your map,and strong theme,you can mix old and new but not this way.
Too many props,remove most of them,reasons optimization and gameplay.
If someone asked me where is your map taking place,is it nuclear facility,factory i wouldnt be able to tell from screenshots.
Overall you have a talent,did a great job in some parts but you need to rethink some things.
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What is the best software for CS:GO modelling i havent worked much in 3D modelling softwares so i am quite begginer?
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There are always some mapping contests going on,but i like some of your ideas ask moderators.
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Hope it will live to its name,make it as good as you can it might be a candidate for Active Duty Pool since people will demand it because cs_Agency is probably most popular community map.
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The thing i hate when your map doesnt get in operation is that you will play couple matches while playtesting and it will be dead for a lifetime.