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  3. ItzOmega

Posts by ItzOmega

  • WIP in WIP, post your level screenshots!

    • ItzOmega
    • March 20, 2018 at 1:21 PM

    Woah @Vorontsov

  • WIP in WIP, post your level screenshots!

    • ItzOmega
    • March 16, 2018 at 11:30 PM

    My first Unity scene. We only had two weeks for doing everything, so I guess the result could be better but I'm happy with the time given.

    Kitbash in wireframe:


    General feeling:


    Final result:

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  • WIP in WIP, post your level screenshots!

    • ItzOmega
    • March 3, 2018 at 7:40 PM

    WIP! Some AC scene we are making at my 3D class. (Lighting is wrong I know)

  • What I'm Working On

    • ItzOmega
    • March 1, 2018 at 4:38 PM

    It looks really good!

  • The random model thread!

    • ItzOmega
    • February 16, 2018 at 7:59 PM

    Again :D

    Quick pistol model I have made to practise with. More photos on my Artstation: https://www.artstation.com/artwork/66Va0


  • The random model thread!

    • ItzOmega
    • February 11, 2018 at 11:38 PM

    Realistic head I'm doing on zBrush as part of a complete character (The first realistic head I have ever done actually). Still needs a lot of work!

  • The random model thread!

    • ItzOmega
    • January 23, 2018 at 11:01 PM

    Two quick models we did in class to get more experience in zBrush and Substance Painter.

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  • The random model thread!

    • ItzOmega
    • January 15, 2018 at 8:09 PM

    My first zBrush model. Still learning!

  • WIP in WIP, post your level screenshots!

    • ItzOmega
    • January 5, 2018 at 12:53 PM

    Really early stage. Somewhere around a Dump factory.

  • WIP in WIP, post your level screenshots!

    • ItzOmega
    • December 29, 2017 at 8:07 PM

    Looks really good

  • The random model thread!

    • ItzOmega
    • December 13, 2017 at 7:41 PM

    Sorry for posting again.

    I just wanted to say that I have created my Artstation profile and will be posting this and other works there as part of my study as a 3D artist.

    You can find more images on this link: https://www.artstation.com/itzomega


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  • The random model thread!

    • ItzOmega
    • December 11, 2017 at 9:26 PM

    My first "complex" model. Created Using 3DsMax + Substance Painter with Photoshop and Bitmap2Material.

  • WIP in WIP, post your level screenshots!

    • ItzOmega
    • December 9, 2017 at 6:21 PM
    Quote from Corvus

    5 hours ago, Corvus said: [Blocked Image: https://i.imgur.com/ADH5BGk.jpg]

    [Blocked Image: https://i.imgur.com/uXUFrbM.jpg]

    Finally got an inspiration to make another scene. Wanna hear your opinions :)

    It looks really nice. What game engine is that?

  • [CS:GO] De_Grind

    • ItzOmega
    • November 20, 2017 at 12:54 PM

    Woah

  • Becoming a 3D artist and Level designer (Need opinions/ suggestions)

    • ItzOmega
    • November 17, 2017 at 1:29 PM

    Thank you @Eric_Chocholacek I already took a look at that website when creating my first CS:GO map (You have the link at the first post), and it helped me a lot.

    As some people already mentioned, I will try to practise as much as I can and take a look at as much videos as I am able to.

    Thanks for the answer!

  • The random model thread!

    • ItzOmega
    • November 17, 2017 at 1:21 PM

    REALLY early WIP

  • WIP in WIP, post your level screenshots!

    • ItzOmega
    • November 14, 2017 at 10:44 PM

    My first Unity project.

    Models made using 3Ds Max, textures created with photoshop and Unity used as the game engine.

    This level is intended to be for a mobile game, so everything is in "low" quality for that purpose.

    https://imgur.com/a/Mt3ED

  • Becoming a 3D artist and Level designer (Need opinions/ suggestions)

    • ItzOmega
    • November 14, 2017 at 10:39 PM

    Thanks @Psyrius!

    Will look forward to this content and get as much experience as possible. Thank you for taking your time to answer.

  • Becoming a 3D artist and Level designer (Need opinions/ suggestions)

    • ItzOmega
    • November 10, 2017 at 5:59 PM

    Thank you @blackdog I appreciate your answer!

    I will take a look at those links and get more info on this forum. Thx

  • Becoming a 3D artist and Level designer (Need opinions/ suggestions)

    • ItzOmega
    • November 6, 2017 at 1:05 PM

    Hello guys!

    I'm a guy from Spain and I have recently finished my carrer on Audiovisual Communication, but i have always wanted to work on the videogames industry, so I decided to take a master abur Art & 3D design for videogames, in a school in Barcelona called FX ANIMATION.

    The thing is that I am studing to become a 3D artist, but I have a lot of interest on the Level design world, so I would like to hear from you guys some tips/ comments on what I should do to become a Level designer, as long as a 3D artist too. I heard that you become that by working on a company and getting experience, but as I have seen that some of you already work on that I want to hear your opinion and what you think.


    I have already done a map for CS:GO (https://steamcommunity.com/sharedfiles/fi…s/?id=908405993), which was what insipred me to study this.

    Also during this master I'm gonna be studing 3Ds Max, Unity, Photoshop and ZBrush this year, and Unreal Engine, rigging and facial expression the next one.


    What do you think? What I should do to gain more experience on 3D and also on Level design? Any idea will help me a lot.


    Thanks in advance!!

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