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Posts by Re4l 'sml

  • Avalanche

    • Re4l 'sml
    • June 9, 2017 at 6:35 PM

    Another piece of internal progress:

    Hanging Lights as well as curtains!

  • Avalanche

    • Re4l 'sml
    • June 8, 2017 at 4:51 PM
    Quote from NikiOo

    1 minute ago, NikiOo said: When I tested it yesterday I got those red/black error boxes replacing all the props so I had to hide them. Have you compiled everything into the map? Or maybe it's just me.

    Other than that I think it has a lot of potential. I love that lift bombsite. I was thinking of making a ski lift map but never got to doing it.

    We tested the map and made sure, we didn't use custom assets so far, so there shouldn't be any difficulties! But we are currently adding the first custom models and textures, as you can see, so we will pack the map asap!

  • Avalanche

    • Re4l 'sml
    • June 8, 2017 at 4:48 PM
    Quote from mott

    5 minutes ago, mott said: I have a quick question. How are you guys all working on the map together? Is there a way you can set up anything with the SDK to work at the same time with other people or are you all just working one at a time on the map? Overall your map is looking great! Keep up the good work!

    We are a team of three people so far, working on the same map, yep that's correct, but not at the same time. One is working on the layout, while the others work on 2D and 3D Assets! Then we save all these files on the dropbox, so everyone has access!

  • Avalanche

    • Re4l 'sml
    • June 5, 2017 at 10:32 PM

    Nicely done! ;)

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