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Posts by Lucas Silwer

  • Legend of Grimrock 2 Student mod

    • Lucas Silwer
    • February 17, 2017 at 2:32 PM

    Hello i just relesed my grimrock 2 campaign mod Shrine of Dreams Gone By on Steam-Workshop and Nexusmods


  • [HL2_Odyssey] Urban Crawl

    • Lucas Silwer
    • December 16, 2016 at 11:46 PM

    I updated the screenshots and added the Gold build.

    The full mod is scheduled to be released on monday.

  • [HL2_Odyssey] Urban Crawl

    • Lucas Silwer
    • December 2, 2016 at 2:33 PM

    Urban crawl

    • Game: Half-life 2
    • Map Name: HL2_Odyssey_M5_UrbanCrawl
    • Context: Part of the HL2_Odyssey-Project
    • Time spent developing: Week 4 of 8 (at 50% work hours)
    • Estimated playtime: 6-10 mins

    Description & Background

    This map is a part of the HL2_Odyssey -Project where I am one of the level designers. My level takes place in the streets and houses of an urban part of the city. When traversing the urban areas the player will be assaulted by zombies and traverse broken rooms and houses to make it further in to the city.


    Role in the campaign

    Chronology-wins my level is in the early to mid parts of the game. In the campaign i introduce the shotgun and try to use the ”We Don’t Go To Raveholm” feeling when you crawl up and down broken buildings full of obstacles and zombies.


    Alpha Build

    You can download the alpha here --> <Download link>

    Gold Build

    You can download the Gold here --> <Download link>


    Alpha, Screenshots

    Here are some in game screenshots from my level.


    Gold, Screenshots

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