Now I got everything in Blender and was able to load it but when loading it the error message appears. Anyone got an idea how I can get rid of it?
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
Now I got everything in Blender and was able to load it but when loading it the error message appears. Anyone got an idea how I can get rid of it?
WARNING: Model has 2-dimensional geometry (less than 0.500 inches thick on any axis)!!!
Hey, everybody,
I created models in Unreal Engine and imported them into Blender. Now I wanted to know if I can load the textures I used in Unreal Engine with the models in Blender?
Or is there another possibility?
I want to have a 3D object from Blender as prop for the Hammer Editor. Could someone explain how I can do that exactly?
Thanks in advance
Error found who has him watch the video to help you ![]()
Hey together I need some help with the Hammer Editor I get the message when opening my map.
BasePolyForPlane: no axis found
[Blocked Image: https://i.gyazo.com/455d730d2b9812f494cab91af5147d6a.png]
cs_perenna, a hostage rescue map from The_Virus and SKEPTIC.
Without any theme. Without any specific inspiration.
Hopefully functional and good loking map.
Whats your opinion? Let us know in the comments!
Please give us feedback. Please like and leave a comment.
Progress 50%
+Changed the way to "bridges" into a tunnel +Added hole in the wall at the two "double-doors" +Added "boostable-stairs" next to the "left-hostage-house" +Added stones for cover next to the "left-hostage-house" +Added walls with arches at "t-water" in front of the "boostable-stairs" [/list] Update: 1. Jan. um 19:54 Uhr
+Seperated the displacement next to "Bridges" +Added a little wall and "Wooden-Stairs" +Reduced "Alley" +Cliped "Wood-pole´s" at the "Bridges" [/list] Update: 30. Dez. 2016 um 23:49 Uhr
+Forgot to check the ladders in the VisGroup-Window -.- [/list] Update: 30. Dez. 2016 um 20:36 Uhr
+Rebuild the displacement at the bridges +Fixed some textures at "dirt-tunnel" [/list] Update: 29. Dez. 2016 um 15:14 Uhr
+Fixed some textures in "Stone-H-House" +Reduced "Mid-River" +Extended "Dirt-Tunnel" [/list] Update: 25. Dez. 2016 um 1:49 Uhr
Startdate: 08.Nov.2016 [/list]