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Posts by Vancrom

  • totally random texture thread

    • Vancrom
    • May 14, 2017 at 10:17 AM

    @WD You are completely right, and you are not the only one telling me

    I did it for personnal training only and don't plan to use it anywhere for now. But it will surely come in handy in some time, so i applied really few minor changes in a duplicated file, just in case I can't hide the tiling if it is used for large surfaces - following your feedback. I'll surely have to work more on it when the time comes.



    Thank you :)

  • totally random texture thread

    • Vancrom
    • May 13, 2017 at 4:42 PM

    Hello everyone

    I have been hanging around this forum for a while until I decided to sign in recently. There is so much amazing art in here, it is very intimidating. I really need and want to improve in this field, and my work so far is absolute crap. A few months back I worked on this wood texture for a school project, and I got really great constructive criticism and feedback from a very talented game artist (kikette in this forum I think). But I've never been really happy with it in the end, so I reworked the texture recently during my freetime. I applied the critics I got, then I added a bit more aging than before and completely reworked the microsurface. Zbrush & Knald to get the maps I needed + photoshop.

    [EDIT] I spotted the texture seam I've never noticed before.. Gonna fix it rn

    Albedo / Normal / Gloss / Reflectivity / Height / AO

    If you've got the time to point the things that look odd and tell me what you think, it will be really appreciated!

    Thanks guys, keep up the killer work

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