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Posts by YAGER

  • YAGER seeking a Concept Artist (f/m)

    • YAGER
    • May 12, 2017 at 12:57 PM

    YAGER is an independent developer of computer and video games based in Berlin, Germany. We are an English-speaking studio that employs more than 100 people from 20 different countries. As passionate gamers ourselves, our focus is on the games we love to play: AAA, multi-platform experiences for a global audience.


    Our people are our most important asset. Their individual skillsets and backgrounds, their creative and innovative thinking, and their love for games all create a collaborative environment which allows everyone to make their mark. We invest in the development of our staff, and reward their contributions with perks such as company parties, plenty of beer after milestones, opportunities for workshops, and more.


    Concept Artist (f/m)


    YAGER seeks the talents of a passionate Concept Artist to work for our AAA F2P project Dreadnought. Join us in shaping the direction of the project as a driving force in Concept Art and push the boundaries to deliver a unique user experience. We’re looking for people who love the idea of working together in interdisciplinary teams and a fast-paced and professional environment.


    Responsibilities

    [*] Support level design and level art teams in creating unique and rich environments [*] Report directly to the Art Director and work closely with other disciplines in small interdisciplinary teams [*] Create concept art for characters, weapons, props, architectures, environments, ambience situations (mood boards), based on the direction set by the art director [/list]


    Qualifications

    [*] 3+ years of AAA experience [*] You have shipped at least 1 entertainment project [*] Ability to work within a style including a style set by another artist/art director [*] Outstanding traditional illustration and coloring skills (Adobe Photoshop, Illustrator or similar) [*] Strong knowledge of color theory, human anatomy, architectural, industrial & military design and art history [*] Ability to range across numerous genres and to adhere to creative direction [*] A good understanding of Dreadnought gameplay and the ability to play test [*] Ability to take and apply direction and work well in a team environment [*] Good communication skills [*] Ability to communicate effectively in English, both verbally and in writing [*] Passionate about videogames [/list]


    Desirable skills

    [*] Experience with the Unreal Engine [*] Storyboard and thumb nail drawing skills [*] Texturing skills [*] Material/Shader creation [*] Additional skills such as modeling, lighting, or FX are beneficial [*] Basic knowledge of 3d creation packages (3dsmax, Maya, Modo) and ability to prepare basic mock-ups using 3d geometry [/list]


    Employment details

    [*] Full-time and on-site

    [*] Status: employment

    [*] Start: as soon as possible

    [/list]


    Join our Team!

    If this sounds like you, and you love to work in a creative environment with people passionate about their work, please send us your application using our online form.

    http://grnh.se/7ujbrx1

  • Game Designer (f/m) for AAA F2P project Dreadnought

    • YAGER
    • December 5, 2016 at 2:18 PM

    YAGER is an independent developer of computer and video games based in Berlin, Germany. We are an English-speaking studio that employs more than 100 people from 20 different countries. As passionate gamers ourselves, our focus is on the games we love to play: AAA, multi-platform experiences for a global audience.


    Our people are our most important asset. Their individual skillsets and backgrounds, their creative and innovative thinking, and their love for games all create a collaborative environment which allows everyone to make their mark. We invest in the development of our staff, and reward their contributions with perks such as company parties, plenty of beer after milestones, opportunities for workshops, and more.


    Game Designer (f/m)


    We are currently seeking a talented and experienced Game Designer for our AAA F2P project Dreadnought. Join us in shaping the direction of the project as a driving force in Game Design and push the boundaries to deliver a unique user experience. We’re looking for people who love the idea of working together in interdisciplinary teams and a fast-paced and professional environment.


    Responsibilities

    [*] Design and prototype core gameplay systems [*] Implement and balance gameplay features from initial design to final polish [*] Create and maintain internal design documentation, including feature specifications and implementation guides [*] Collaborate with the team to ensure the implementation of systems into actual gameplay and maintain overall balance between multiple gameplay systems [*] Iterate, balance and tune gameplay features based on ideas and feedback from team, QA and play testing during the whole production [/list]


    Qualifications

    [*] 3+ years of industry experience within AAA, ideally in a systems design capacity [*] Experience balancing complex gameplay systems [*] Ability to deliver under deadlines and time constraints [*] Excellent verbal and written communication skills in English [*] Avid gamer with knowledge and understanding of various games and game types [*] Passionate about videogames [/list]


    Desirable skills

    [*] Experience with free to play title development [*] MOBA or RPG experience is a plus [*] Previous experience with Unreal [*] Experience with Scrum and Kanban production methods [/list]


    Employment details

    [*] Full-time and on-site [*] Status: employment [*] Start: as soon as possible [/list]


    Join our Team!

    If this sounds like you, and you love to work in a creative environment with people passionate about their work, please send us your application using our online form. http://grnh.se/o3hcns1

  • Several job openings at YAGER - developer of Dreadnought - Berlin, Germany

    • YAGER
    • October 6, 2016 at 10:38 AM

    YAGER is an independent developer of computer and video games based in Berlin, Germany. We are an English-speaking studio that employs more than 100 people from 20 different countries. As passionate gamers ourselves, our focus is on the games we love to play: AAA, multi-platform experiences for a global audience.

    Our people are our most important asset. Their individual skillsets and backgrounds, their creative and innovative thinking, and their love for games all create a collaborative environment which allows everyone to make their mark. We invest in the development of our staff, and reward their contributions with perks such as company parties, plenty of beer after milestones, opportunities for workshops, and more.

    We are currently looking for among others for a

    Level Designer (f/m) http://grnh.se/ymx6wj1

    Game Designer (f/m) http://grnh.se/xd8iv41

    3D Hard Surface Artist (f/m) http://grnh.se/i74xgr1

  • Mapcore Introductions Thread

    • YAGER
    • October 6, 2016 at 6:35 AM

    Hello everyone!

    We are new to the forum and would like to introduce ourselves :)

    YAGER is an independent developer of computer and video games based in Berlin, Germany. We are an English-speaking studio that employs more than 100 people from 20 different countries. As passionate gamers ourselves, our focus is on the games we love to play: AAA, multi-platform experiences for a global audience.

    One of our beloved Level Designers pointed us to this forum.

    We are the developer of Dreadnought and are currently looking for a Level Designer, Game Designer, 3D Hard Surface Artist, AP and Tools Programmer.

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