Thanks! Here's a little trick I'm using to fake rooms behind windows, where there's actually nothing.
Posts by DonCarbon
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Ohhh, that's what you mean. Yeah I'm thinking of adding some grass, but not too much as it might obstruct the view of the player.
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Thanks

What do you mean by grass trimming?
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[Blocked Image: http://i.imgur.com/x2ICWJu.png]
[Blocked Image: http://i.imgur.com/P58g0sV.png]
[Blocked Image: http://i.imgur.com/uG9KzaY.png]
Haven't had too much time recently, but I've started out fleshing out the mainhall, and it's basically complete. Now up next are the main wings.
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I resolved some errors that appeared when creating the PAK file, but it's there!
http://thomaskole.nl/PaleoPark/CTF-…owsNoEditor.pak
Feedback is most welcome!
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Hi, it's been a while.
In the meantime, lot's has happened. I lost the whole level due to a failed update, and worked my way back.
All my original mesh files still existed, but the whole Unreal project was gone. But the map is doing great, and it's really starting to come together.
I try to pay attention to both the big and little details. The map is rotationally symmetrical, but the themes are very different. For example, the main wings:
The main hall is also symetrical, you can run up the stairs or the dinosaur, doesn't matter.
The carpark/enclosure parts of the level are the hardest, as they are thematically very different. But I feel that I can make any carpark shape work with the jungle theme, so I'll see about it.
Feedback is always welcome!
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Hi E, I don't think those rooms are too cramped. Certainly smaller than your standard UT map, but I wanted to make a small map anyway.
I think those are fun, more chaotic.
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I've been working on a Jurassic Park inspired map, based on the visuals of the first movie, but not an exact copy.
It's a completely functional symmetrically CTF map, but the visuals per side will be completely different.
You can download and test this build if you want, it's from 13 September.
http://thomaskole.nl/CTF-PaleoPark-WindowsNoEditor.pak
The Unreal forums were not too lively, and I'm looking for some feedback!
Thanks in advance, any tips and remarks are greatly appreciated!
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