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Posts by WhatGrenadeWhere

  • [CSGO] Help with TAR Layout Generator [FIXED]

    • WhatGrenadeWhere
    • April 24, 2019 at 9:38 PM

    https://imgur.com/EGLKxiy


    Only getting half my map with TAR Generator. Squidski verified the vmf file over on SE discord. Said it should be working, didn't find anything wrong. Any help is appreciated.


    Edit: Issue has been fixed. Talking with Terri and he had the camera set to 1024u above and below blue line in Hammer. Moved map within this area and TAR now works fine. Terri will also change the coding to encompass a larger area. Thank you.

  • [CS:GO][Wingman] Terraza

    • WhatGrenadeWhere
    • March 30, 2019 at 10:30 AM

    You got rid of the window behind the stairs? How could you?

    Cool looking map. Gives me a GTA vibe.

  • WIP in WIP, post your level screenshots!

    • WhatGrenadeWhere
    • October 25, 2017 at 7:09 AM

    Nice work @Roald out of curiosity, how long has this taken so far? I map as a leisurely hobby and have been working on 1 map for over a year now, and still working on the basic greybox. Looks nice. I'll check it out when it's released for sure.

  • WIP in WIP, post your level screenshots!

    • WhatGrenadeWhere
    • October 5, 2017 at 4:14 AM

    Jiro Nicely done. Just watched the Waffle play test a few days ago. Dig the map. I'll look for it's release.

  • WIP in WIP, post your level screenshots!

    • WhatGrenadeWhere
    • September 1, 2017 at 1:12 AM

    de_renovation v4.2 - CSGO/WIP

    Imgur Album of current CSGO project. Rough grey box stage. Cleaning up clutter and readability issues at the moment. Screens are low res as I play on lowest setting possible and didn't jpeg capture. Some texture issues with some parts going black. You can see them in some of these shots. Any feedback welcome. I have a feedback request thread on this main section with Steam link. Thank you.

  • [CS:GO] [WIP] de renovation v4.2 Feedback Request

    • WhatGrenadeWhere
    • August 27, 2017 at 10:38 AM

    @yausoku  Thanks man. Appreciate it. Good finds. I have some ideas for B from feedback on reddit. I'm kind of new to CS and map more than I play.

    "there's a spot on B where you can stand that let's you you see the main T entrance to B with little of yourself showing. i'm not sure if this was intended or not but i definitely don't think it's a fair spot nor should it exist." That is actually the secondary route for T. Slower by 3-5sec, if I remember correctly. The wall you see over will be closed up on both sides. From B behind the truck and booth you can see all the way to the down ramp for that route.

    Since I'm not a seasoned player, I can tell my clipping sucks. Never would have thought to jump to the wall at CT mid entrance. What do you think about the mid being open for CT to watch rotation? Some maps have it, some don't. And adding a timed link route from CT spawn to B site? I've thinking about it since the original map. Not sure if it would be too much.

    Thanks for your time. Happy you liked the map.

  • [CS:GO] [WIP] de renovation v4.2 Feedback Request

    • WhatGrenadeWhere
    • August 24, 2017 at 9:14 PM

    Hello, been 8 months since my play test. Here is an update to the map after reviewing feedback.

    Currently seeking feedback on readability, game play. Need some new eyes so I can see what can be change and/or fixed before next play test. Thank you.

    Edits:

    .bsp file updated 8/30/17 re sub for current version

    screens updated 8/31/17 - changed time of day as well


    Screens:

    OV:


    Steam: http://steamcommunity.com/sharedfiles/fi…/?id=1118766272

  • de_scepter

    • WhatGrenadeWhere
    • July 10, 2017 at 11:56 PM

    @grapen Wow. Just did a run through w/ bots. Amazing map. Great detail. Easy to learn layout and awesomely simple bomb sites. Pat yourself on the back.

  • [CS:GO] de_armory (before Lab)

    • WhatGrenadeWhere
    • January 27, 2017 at 8:58 AM

    Map is looking great Roald. How did the 2nd play test go?

  • [Doom 4 SnapMap] Defend the core

    • WhatGrenadeWhere
    • January 27, 2017 at 8:49 AM

    I was very excited about SnapMap until I got DooM and found out it only supports 2v2 max for PvP. Haven't touched it since sadly. But that does look really cool.

  • DM-Skydrill A small UT 4 player DM map

    • WhatGrenadeWhere
    • January 25, 2017 at 2:56 AM

    That is a sick ass map. Simplicity at it's finest.

  • ITT: Post maps/scenes that never saw the light of the day.

    • WhatGrenadeWhere
    • January 23, 2017 at 9:39 AM

    Mean Street - Was gonna be a Hostage map. But this was maybe a few months into learning Hammer for first time. Scale is way off. Didn't feel right. I may try to rework it later. Don't know.

  • [CS:GO] Riverside (WIP)

    • WhatGrenadeWhere
    • January 23, 2017 at 9:23 AM
    Quote from Roald

    11 hours ago, Roald said:

    The rocks on the left with the pipes are looking just as cute as this kitty :D

    [Blocked Image: http://static.boredpanda.com/blog/wp-content/uploads/2016/02/big-cute-eyes-cat-black-scottish-fold-gimo-1room1cat-48.jpg]

    That's hilarious man. It does look like a cat face. The map looks great, but could use different types of texture theme. It blends together. Basically too much brick. Other than that looks nice man.

  • ITT: Post maps/scenes that never saw the light of the day.

    • WhatGrenadeWhere
    • January 23, 2017 at 9:12 AM
    Quote from dux

    On 4/12/2011 at 2:46 AM, dux said: DoWII map before I got hired for ns2.

    [Blocked Image: http://i.imgur.com/Jr8nO.jpg]


    dm_drift2 before I got hired for ns2.

    [Blocked Image: http://i.imgur.com/CI82b.jpg]


    My old city map

    [Blocked Image: http://dux.interlopers.net/images/maps/city/city_big1.jpg]


    Making maps all day takes away my remaining desire to make my own stuff now.

    Display More

    I started learning Hammer (CSGO) at age 39 a year ago for fun. Friends and family say to go do that for a living. I don't want to work 10-14+ hour days on something I may not enjoy. It would definitely kill my thirst for making my own thing at home. That's some nice work though. Now that I know what goes into just making a map, I now appreciate games that I play, even on PS4, from a different perspective. Though I'm no pro. What games do ns2 make, if I may ask?

  • WIP in WIP, post your level screenshots!

    • WhatGrenadeWhere
    • January 22, 2017 at 10:16 AM

    I think some brain cells died. For some reason when I try to edit my last post, I don't have any options for regular text, like this. Or am I just retarded?

  • WIP in WIP, post your level screenshots!

    • WhatGrenadeWhere
    • January 21, 2017 at 11:04 AM

  • WIP in WIP, post your level screenshots!

    • WhatGrenadeWhere
    • January 20, 2017 at 8:45 AM

    @Thewhaleman That's one big ass cock of gold, lol. I gotta snag the pic and send it to Eight Thoughts (YouTuber). Looks nice though. And the chicken fish. Hilarious. How's Rooftops coming along?

    @Radu Are there many online players for that game? I think I have it but stopped playing because I couldn't find matches.

  • WIP in WIP, post your level screenshots!

    • WhatGrenadeWhere
    • January 16, 2017 at 9:14 AM

    Castle That looks awesome. Does GZ come with DooM 2? If so... :D Once I conquer CSGO mapping.


    Jonny Phive Hey, I used to live in Ventura, few blocks off the Ave near the little poker room. Oh, and the map looks really nice man. How's C Street? Still good surf?.

  • VMT Editor - fast and simple editor for vmt files

    • WhatGrenadeWhere
    • January 16, 2017 at 8:57 AM

    @Yanzl Hi. I'm new to Hammer. About a year in. What does this VMT Editor exactly do, if you don't mind explaining?

  • [CS:GO]de_anchor (wip)

    • WhatGrenadeWhere
    • January 16, 2017 at 8:46 AM

    Nice. Looks a bit better. You still have a hole in the ceiling in Mid. Still not sure if that is intentional. I like the arches at A. I'll take a look in game soon.

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