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Posts by logicalerror

  • [RELEASED] Realtime CSG - level design for Unity!

    • logicalerror
    • December 1, 2017 at 2:30 PM

    Realtime-CSG has a stairs generator these days:


    Also meshes are now better optimized


    Realtime-CSG is 25% off! Get it while its on sale!

  • [RELEASED] Realtime CSG - level design for Unity!

    • logicalerror
    • April 16, 2017 at 3:25 PM

    Version 1.400 now has support for chamfering (beveling)!

    Click here for more details :)

  • [RELEASED] Realtime CSG - level design for Unity!

    • logicalerror
    • April 5, 2017 at 8:40 AM

    Version 1.336 has been released and has improved brush editing:

    The post also contains an update on the valve map importer I'm working on

    Also, in a previous version ray-dragging of objects was added (I guess I never posted about it here)

  • [RELEASED] Realtime CSG - level design for Unity!

    • logicalerror
    • December 1, 2016 at 12:07 PM

    Realtime CSG version 1.330 now has improved support to create curved brushes!

    (available from the update site https://prenominal.nl/updates/ , asset store downloads are somewhat behind)

  • [RELEASED] Realtime CSG - level design for Unity!

    • logicalerror
    • November 3, 2016 at 3:27 PM

    Well I'm an Unity employee .. I'm pretty sure Unity wouldn't like me making a plugin for UE4 ;)

  • [RELEASED] Realtime CSG - level design for Unity!

    • logicalerror
    • September 16, 2016 at 9:00 AM

    thanks!

  • [RELEASED] Realtime CSG - level design for Unity!

    • logicalerror
    • September 15, 2016 at 8:54 PM

    Hi!

    I would like to introduce you to this project I've been working on for the last two years. It's a CSG level editor plugin for Unity that performs CSG in real-time!

    But instead of just telling you about it, let me just show you a couple of things you can do with it ..

    Interested?

    You can find more information on the project page!

    Here's a youtube with the plugin in action!


    Thanks for your time!

  • Mapcore Introductions Thread

    • logicalerror
    • September 15, 2016 at 8:39 PM

    Hi, I'm Sander and I work at Unity. I also work on my real-time CSG level editor for unity in my spare time ..

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