What is the point of a game that portrays what it forces you to do as evil? Is Naughty Dog going to give up violent games after this? Anything less just makes TLOU2's themes moot.
Game makes you do extreme violence -> Game shows how that extreme violence is senseless and how hero characters are monsters to others -> Game continues to make you do extreme violence and tell you how bad it is (despite them deliberately making several elements of killing quite flashy) -> Naughty Dog continues making violent games with tons of killing (probably, unless they do change).
What is the point? How does that make any sense at all? It's the age old meme in games of "can't you see what we force you to do is wrong??" It's like: Yes! Yes! This is all wrong! Why do you make me do it then? Just stop making these games if the message is that these actions are wrong! It's entirely contradictory.