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Posts by tidu

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Phase 2 Submissions

    • tidu
    • July 4, 2016 at 6:13 PM

    [*] Ryan Garis [*] tidu [*] DM-Exo [*] Download Link: https://drive.google.com/open?id=0B0pKh…UkVUb3ZzalFQQU0 [/list] “I agree that this content constitutes a Submission under the Unreal Engine EULA ( https://www.unrealengine.com/eula )."

    I enjoyed the contest a lot! Thanks for hosting it!

    [Blocked Image: http://i.imgur.com/uRMXetJ.jpg]

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • tidu
    • May 26, 2016 at 9:28 AM
    Quote from Sprony

    15 hours ago, Sprony said: It's done. You can play your maps on the official hub's now. This is just a heads up. More details will follow in a upcoming article.

    Thanks! I think this is the best way for everyone to do play testing.

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Phase 1 Submissions

    • tidu
    • April 28, 2016 at 4:13 AM

    Hi, thanks for setting this up! I can see it has already generated a lot of promising content. Good luck everyone :)

    Name: Ryan Garis

    Nickname: tidu

    Map name: DM-Exo

    Download link (Updated for Engine build 4.12):

    https://dl.dropboxusercontent.com/u/3992361/Unre…owsNoEditor.pak

    Thread over on the UT forums

    I agree that this content constitutes a Submission under the Unreal Engine EULA (https://www.unrealengine.com/eula ).[/i]

    [Blocked Image: http://i.imgur.com/EztYClQ.png]

    [Blocked Image: http://i.imgur.com/tiUybRa.jpg]

    [Blocked Image: http://i.imgur.com/hGlhy5x.jpg]

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • tidu
    • April 23, 2016 at 1:24 AM

    Screenshots look good so far everyone :)

    Like NATO I created a thread over on the UT forums. Creature of habit. I'm still continuing to work so I'll officially submit it closer to the deadline

    https://www.epicgames.com/unrealtourname…owdown-Contest)

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • tidu
    • April 17, 2016 at 6:53 PM
    Quote from =Orion=

    1 hour ago, =Orion= said: Hey all,

    1. I made a simple elevator with a TriggerBox calling a matinee animation and it works, but how do I make that TriggerBox work multiple times? Right now, it only work once.

    Hi Orion, to save you some time, search for GenericLift and drag that into your map. It is in the Modes menu. It's an elevator blueprint that has all this worked out already. From there you can change the mesh, material, lift time, velocity curve, and more.

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