1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. McMessenger

Posts by McMessenger

  • [CS:GO] de_foray

    • McMessenger
    • March 5, 2016 at 5:29 AM

    Hello everyone! This will be my first time posting a topic on Mapcore, and I'm excited because of all the great people that are on this site. Everyone is so heavily involved in their projects, and they release content that blows me away, especially the visuals. While I've done CS:GO mapping in the past, this has been my first crack at designing and creating a competitive CS:GO level from start to finish. After about 6-7 months of work, I'd say I'm happy with the results.

    So, here it is!: de_foray

    The Phoenix have once again broken into another compound. Little do they know that this was one of our own...


    Here's the workshop link for those that are interested: http://steamcommunity.com/sharedfiles/fi…s/?id=637321196


    Feedback is greatly appreciated, and thank you all again!

  • [CS:GO] de_aftermath (WIP)

    • McMessenger
    • March 5, 2016 at 5:08 AM

    Simplifying the routes in a level is always a great idea when developing a CS:GO map; if it's too complicated for you, then it's definitely too complicated for anyone who's never played it before. While the structures and buildings look promising, I feel like there could be more varied props and brush work. Examples like this could be fleshing out the metal-ish areas with some piping covered by a grate in the wall, or maybe have a door or window that shows off a room that's inaccessible, but is there for detail.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Thrik
    September 28, 2026 at 7:26 PM
  2. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  4. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™