Upgraded my phone:
Left one: Sony Xperia XA 2016 (Android 6.1), Right: Sony Xperia L 2012 (Android 4.2),
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now i can play pokémon
Upgraded my phone:
Left one: Sony Xperia XA 2016 (Android 6.1), Right: Sony Xperia L 2012 (Android 4.2),
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now i can play pokémon
Latest screenshots: VIS is off for these ones.
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Mid is currently the only bit still in greybox inside the map!
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Some rooms looked to dark so here is an SDK one:
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Currently I am trying remove all of the off grid brushes from my map, I think that is what is causing the problem, I will post those screenshots as soon as possible! Also I might need some suggestions for detailing because all of it looks way to similar together.
Quote from Bastion15 minutes ago, Bastion said: You still got Nuka world DLC to look forward to
Although tbh apart from Far harbour, this DLC has been fucking awful
I enjoy building stuff in Fallout I've completed the game 4 times and I haven't been to interested in extra quest DLC because Automatron wasn't the longest quests i've played.
(and yes the workshop DLC's have been the worst but I think they where for consoles who didn't have access to mods before the update.)
So its coming towards the end of July and Bethesda STILL hasn't released this DLC. This is the last one for FO4 also ![]()
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Quote from El_Exodus38 minutes ago, El_Exodus said: It's about time Valve only allows one IP per map to vote + a Steam lvl 5 requirement or smth. like that. I'm so annoyed to see 10 minute maps in the Workshop spotlight :<
I think its time for a second workshop page / category. I think this because actual good maps are reaching the front page for a little while and then just buried under piles and piles of aim maps just renamed for different guns, take this one for instance; what makes it Glock and AWP specific?
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Its almost if they see making an aim_map as an opportunity to make some money by people donating. Also around 80% of comments on my older maps are all just "check out this skin" or "nice skin check out my one".
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Sorry about the quality in some areas it was my first time using this camera.
The Italian Job game, ported from PS1(2001) to PC in 2002.
I found this game used, the free roam is brilliant in this game also. I used to change the textures to make the cars my own.
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(Rockstar should remake this game, it was brilliant)
My current project Quarry. I know that the shadows are a bit inky and black in some places, I need to change my compile settings. The sign is an early version which I know looks extremely out of place at the moment, its just so I could preview the sign and it will be more worn out and rusted (when I finish it).
Things I know I should fix:
* Bombsite markings on the floor * Shadows * More detailing to the warehouses in the foreground and background.
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yes I am going to make the walls higher.
Well I saw this today:
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And it looked like it worked
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save us all
I didn't like some features of B so here's what I would change:
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New DLC just launched + It's free. When you press download it will launch the game
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It allows your city to play against other AI cities.
"True sculpting was never easy"
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Quote from RedHawk5 minutes ago, RedHawk said: Man, it´s Rome. Those ruins are one of the most important Roman ruins. It is an almost complete Roman market and church (b-site is the church). It´s a very important part of Roman history.
Make it more interesting! I'd rather blow up some cathedrals rather than some already ruined ruins. Blowing up some Roman history seems like a bad attempt on getting them to change their entry prices to go see these rocks.
There doesn't seem much of a point in blowing up some ruins though, just make it a bit more interesting rather than just some crates near these ruins. I love the carve tool also, it helps my compile times!
It would be nice if the brick textures didn't look like real bricks, make them more like lego, clean.
Quote from blackdog1 hour ago, blackdog said: Wow there's lot of stuff in there!
I seem to notice you've created some polygonal windows? They look a bit weird, as well the tunnel stands out even in the bird eye shot because is improperly shaped
The tunnel is only a place holder for now. I am going to model a tunnel for a future version. I know that the windows look somewhat weird, this is most likely because I made them from brushes, I will remake these also. Thanks for the feedback!
New screenshots
I've mostly been trying to make dull areas more interesting with some new background scenery plus some close up things.
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I've also been making the walls of the map higher so it almost represents a real quarry ![]()
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I recently only got Civ 5 and I love it alot, my only concern is the requirements. I understand that the previous ones are not that heavy but my computer can barley run 5. Not sure why its £50/€60, also hopefully it's better than Beyond Earth
I have some Steam keys (some come with cards).
Spoiler The 39 steps: WHNNH-MGEAW-ZVPRA
Nosferatu: wrath of the malachi (or something): HDX7X-WD545-LNJKP
Top Trumps Turbo: PYIVP-0K26B-ENCFR