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  3. rosk

Posts by rosk

  • Random Photo Thread

    • rosk
    • June 24, 2018 at 5:55 PM

    Some new pictures

    [Blocked Image: https://i.imgur.com/gD4y4c6.jpg]

    [Blocked Image: https://i.imgur.com/l5LJdVD.jpg]

    [Blocked Image: https://i.imgur.com/qvdE7Am.jpg]

    [Blocked Image: https://i.imgur.com/8ROIPn4.jpg]

  • de_Merazo

    • rosk
    • November 29, 2017 at 7:56 PM

    Finished! Happy to announce my entry into this contest has been completed. Sorry to not keep the thread updated but here we are!

    [Blocked Image: https://steamuserimages-a.akamaihd.net/ugc/8639902491…A20E3536C08D5F/]

    Merazo

    Thanks everyone for the feedback and replies!

  • What have you purchased recently?

    • rosk
    • September 13, 2017 at 5:41 PM

    I bought my very first car! & very pleased with it!

    [Blocked Image: https://i.imgur.com/4a9gUo3.jpg]

    It's a 1987 Austin Mini Mayfair :)

    [Blocked Image: https://i.imgur.com/R3qD3kA.jpg]

    It currently has no registration so the plates on it are useless :P But it's what i'm working on for the next few years

  • de_Merazo

    • rosk
    • August 3, 2017 at 2:16 PM

    Further progress on the CT spawn! [Blocked Image: http://i.imgur.com/pZBxnZQ.jpg]

    Just behind T spawn here: (hud and gun models are on due to the wires not showing :s)

    [Blocked Image: http://i.imgur.com/szWekh7.jpg]

    View from mid to B connector: (kinda broke the lighting on the inside here) [Blocked Image: http://i.imgur.com/pvTnV83.jpg]

  • de_Merazo

    • rosk
    • July 24, 2017 at 7:27 PM

    CT spawn didn't make any sense of how they got there in the first place. A CT teaparty was my first idea but that didn't cut it. So here's the new Counter-Terrorist spawn (which makes sense this time).

    [Blocked Image: http://i.imgur.com/ERw5Pap.jpg]

    T spawn: Now with background buildings!

    [Blocked Image: http://i.imgur.com/1s7l9W5.jpg]

    Here's a bit of background scenery from just outside the B bombsite:

    [Blocked Image: http://i.imgur.com/ifXYoBT.jpg]

    Now here's the overview, missing a few models and roofing but the layout is there [Blocked Image: http://i.imgur.com/H1LqH3f.png]

  • de_Merazo

    • rosk
    • July 17, 2017 at 3:02 PM

    no-one wanted another update so here's another update!

    New CT spawn:

    [Blocked Image: http://i.imgur.com/aYmmHfw.jpg]

    3D skybox!! (view from T spawn):

    [Blocked Image: http://i.imgur.com/9gdWvhP.jpg]

    [Blocked Image: http://i.imgur.com/ciXIwHc.jpg]

    A wip wip wip storage place:[Blocked Image: http://i.imgur.com/xByWLxO.jpg]

  • de_Merazo

    • rosk
    • July 6, 2017 at 7:47 PM

    An update! (a small one)

    [Blocked Image: http://i.imgur.com/hSpoasu.jpg]

    [Blocked Image: http://i.imgur.com/JOUoWha.jpg]

    And a quick view from outside the map (placed inside some grapes for effect)

    [Blocked Image: http://i.imgur.com/PNC9XnV.jpg]

    (grape vine model isn't that good yet, maybe it's just a bad season for them)

  • MapCore CS:GO Playtesting 5.0

    • rosk
    • June 23, 2017 at 9:13 PM

    To join most people have to connect through one of their friends who have joined, sometimes that works a bit faster than usual. (yes it's weird but yeah).

    Downloading the map in advanced just makes you join a bit quicker, most people don't download the map before the test, most of the time there's no issue downloading it for other players. Anyway on Thursday the server did fill up incredibly quickly, i'm not sure if it's that or a problem on your end.

    However I don't know about your problem with the ping to the server. And the problem with the server not responding on the steam overlay. That's usually what happens for pretty much any game which uses the steam overlay :P

  • de_Merazo

    • rosk
    • June 19, 2017 at 2:05 PM

    My new map for the 2017 contest!

    This is my new map Merazo, set in the grape vineyards of California (In the United States of America if you didn't know!)

    Here are some of the first screenshots from my map, some of the areas are still in development but I think I've got the theme down.

    [Blocked Image: http://i.imgur.com/3f5bKWR.jpg]

    [Blocked Image: http://i.imgur.com/PxaAZxM.jpg]

    [Blocked Image: http://i.imgur.com/FAw3GMQ.jpg]

    [Blocked Image: http://i.imgur.com/ZmHkH7X.jpg]

    Workshop version coming soon... Soon

  • What have you purchased recently?

    • rosk
    • March 30, 2017 at 7:35 AM

    After a while of complaining; I finally got a graphics card upgrade! (well the only one that works with my cpu)

    Original Graphics card: GTX 960 2gb

    New: GTX 1060 6gb

    [Blocked Image: http://i.imgur.com/15LXlMR.png]

  • [CS:GO] (W.I.P) de_arpegio

    • rosk
    • March 1, 2017 at 3:33 PM

    @RealaxFourX, Map link, I will update it soon

    @Roald yeah I wasn't so sure about the statue either. Maybe a historical statue.

    @Vaya

    [Blocked Image: http://i.imgur.com/vDJW0eJ.png]

  • [CS:GO] (W.I.P) de_arpegio

    • rosk
    • February 25, 2017 at 6:09 PM

    As I promised to keep this updated, here's an update, sort of. It's a compile without VIS so don't question me on why it looks weird:

    Also this map needs a new name. Post your suggestions, of a new name?

    [Blocked Image: http://i.imgur.com/cBgHTV0.jpg]

    [Blocked Image: http://i.imgur.com/EnCi6fr.jpg]

    [Blocked Image: http://i.imgur.com/tGFDTTa.jpg]

  • WIP in WIP, post your level screenshots!

    • rosk
    • February 17, 2017 at 2:09 PM

    Some more detailing around the CT spawn area:

    [Blocked Image: http://i.imgur.com/XqtzNhP.jpg]

    [Blocked Image: http://i.imgur.com/gBmfCzh.jpg]

  • [CS:GO] (W.I.P) de_arpegio

    • rosk
    • February 10, 2017 at 10:10 PM

    Oh snap its back!

    I'm now working on this! Well, finishing it. This map is still @Terri's but he doesn't have the time to finish it, so its mine! Here are just a few screenshots from an early art version or detail preview that I've done:

    [Blocked Image: http://i.imgur.com/lBZPOKR.jpg]

    [Blocked Image: http://i.imgur.com/M05CKla.jpg]

    [Blocked Image: http://i.imgur.com/L6l7tOv.jpg]#

    (This is still very early versions, whatever, anyway I just wanted to revive the project after it being dead for a year)

    Also this was a very early version and I did some sort of weird compile. It was on fast settings, I will be updating this thread, sometimes, maybe. eh whenever.

  • Random Photo Thread

    • rosk
    • December 30, 2016 at 11:42 AM

    The colors are brightened compared to the original picture, but this version brings out the pink a bit more :)

    [Blocked Image: http://i.imgur.com/tJDHnUl.jpg]

  • Merry Christmas

    • rosk
    • December 26, 2016 at 6:13 PM

    Merry Christmas people! Lets hope 2017 goes better than 16

    [Blocked Image: https://i.ytimg.com/vi/RW9We4uTVbk/maxresdefault.jpg]

    ....crap

  • Overwatch

    • rosk
    • December 6, 2016 at 9:40 PM

    not touching competitive again, I have no idea why it's 1000 points lower than last season

    [Blocked Image: http://i.imgur.com/z44jGbh.png]

  • MapCore CS:GO Playtesting 5.0

    • rosk
    • December 4, 2016 at 5:24 PM
    Quote from Gooby

    5 hours ago, Gooby said: ok uploaded a map for today. Though I can't be there for it because military service :(


    edit: so is the required spawns 20 or 21?

    [Blocked Image: http://puu.sh/sDOJE/e227834671.png]


    [Blocked Image: http://puu.sh/sDOIb/9af80ca454.png]

    Display More

    It's 20 spawns, the 21 was a mistake, anyway your map is verified for 4/12/16

    @Gooby feedback can be submitted in-game, and you will be provided with the feedback once it is over

  • Quarry (CS:GO)

    • rosk
    • October 22, 2016 at 10:01 PM

    De_Quarry; Workshop page

    t's done, I think.. So here it is!

    Terrorists have a job to destroy a quarry as plans of an overweight businessman tries to turn it into a resort. Deconstruction is under way but it's their job to stop it. The map is set, in a hole. Both bombsites are vital equipment for destroying the nearby warehouses.

    Screenshots:

    [Blocked Image: http://i.imgur.com/diSqJ85.jpg]

    [Blocked Image: http://i.imgur.com/J7lvbhR.jpg]

    [Blocked Image: http://i.imgur.com/t5BNnDZ.jpg]

    These clouds move also!

    [Blocked Image: http://i.imgur.com/sYw1UKH.jpg]

  • WIP in WIP, post your level screenshots!

    • rosk
    • October 22, 2016 at 2:26 PM

    Route outside of T spawn (the clouds are animated but still need to be lower):

    [Blocked Image: http://i.imgur.com/J7lvbhR.jpg]

    Just a general overview (lower clouds are needed, but 4 hour compiles :P):

    [Blocked Image: http://i.imgur.com/1R6xx8C.jpg]

    Imgur album: http://imgur.com/a/OWk1M

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