1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Joy

Posts by Joy

  • WIP in WIP, post your level screenshots!

    • Joy
    • February 14, 2021 at 9:27 AM

    I haven't posted around here in the last couple of years. But lately I switched from Source to Unreal and my god.. it's day and night

  • WIP in WIP, post your level screenshots!

    • Joy
    • October 29, 2018 at 7:49 PM
    Quote from blackdog

    15 minutes ago, blackdog said: Is it an Office remake?

    Yes.

  • WIP in WIP, post your level screenshots!

    • Joy
    • October 28, 2018 at 2:54 PM

    Guess the original map. (Work in progress, btw)

  • [CS:GO][WIP] de_yacht (demolition mode)

    • Joy
    • May 4, 2017 at 4:11 PM

    Looks great, man! What's the water texture?

  • WIP in WIP, post your level screenshots!

    • Joy
    • August 8, 2016 at 8:36 PM

    Hello, Mapcore! :)

    I present to you a little sneak peek of my competitive CS:GO map, Atriosa. I would like to hear your thoughts on the details. It has been tested a lot with my friends but it is not fully detailed and I don't like sending unfinished products. I will be uploading it to the workshop for you guys the next few months.

    Note: The map as seen in these screenshots may not look the same in the official release.

  • [CS:GO] AR_NOVERS

    • Joy
    • August 3, 2016 at 8:09 PM
    Quote from The RaZZeR App

    6 hours ago, The RaZZeR App said: I really like the symmetry. You already know what look this map will get?

    I'm thinking of making it look half like Aztec and the other half like Dust or something like that. I don't know if I'm really gonna use those two maps but I think that might make it more interesting.

  • [CS:GO] AR_NOVERS

    • Joy
    • August 1, 2016 at 2:06 AM

    Small Arms Race/Deathmatch map that is ment to be set in an industrial area. It has some custom dev textures made by me. The skybox is closed because grenades are useless in these gamemodes. Fully working radar aswell.

    Indeed, there isn't much to show. But it's in a very alpha stage so any gameplay related feedback is good from you, fine people!

    Have fun on it with your friends! Oh wait, you don't have friends? Well don't worry buddy, I got just the thing for you! A custom nav mesh that will drive you crazy! You've never seen bots act so human like! *I'm kidding of course, I didn't change the nav mesh at all so if you don't have friends to play this with you're kinda screwed. I will make it better in the next version.

    Workshop link

  • WIP in WIP, post your level screenshots!

    • Joy
    • July 3, 2016 at 8:49 PM

    A little project I've been working on.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. BELEK: turning Rouen into competitive FPS maps (Godot project, feedback wanted)

    zlatan24
    November 12, 2026 at 6:23 PM
  2. CS2 sticker critique | Would the eye or blade read first on an AK?

    EmberKrakenCS2
    November 9, 2026 at 10:21 PM
  3. dod_poznan

    Smile_2000
    November 9, 2026 at 9:10 AM
  4. [cs2][WIP] De_digital (A side only) Looking for Feedback

    Howw3
    November 5, 2026 at 9:22 PM
  5. Hello from Normandy: Metin, working on a tactical FPS

    Thrik
    November 2, 2026 at 10:19 PM
  6. How do I setup CS1.6 mapping on linux?

    zlatan24
    November 2, 2026 at 6:43 AM
  7. CS:S | de_honor | Map creation process by D'artagnan

    Dartagnan
    November 1, 2026 at 5:41 PM
  8. Made a map maker for my indie game.

    daud2k7
    November 1, 2026 at 4:19 PM
  9. First CS2 Maps DM and Bomb Defusal

    zlatan24
    November 1, 2026 at 3:06 PM
  10. POLYSTRIKE - Finally Announced After Years of Development!

    MetinSaygin
    October 31, 2026 at 10:57 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™