1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. K

Posts by K

  • Counter-Strike: Global Offensive

    • K
    • March 20, 2017 at 3:33 PM

    This is very nice! :) :)

    [Blocked Image: http://i.imgur.com/4Z82fsQ.jpg]

    The map needs more work and improvements, but I'm liking the map! :)

  • WIP in WIP, post your level screenshots!

    • K
    • January 20, 2017 at 12:25 AM

    @KOLARI @Thewhaleman Hey, guys, make this maps playable for arms race as well :)

    I really like to play this mod. :)

  • The random model thread!

    • K
    • January 2, 2017 at 6:28 PM

    Some new props for a future csgo map (wip) :)

    Nothing special...just part of study.

    [Blocked Image: http://i.imgur.com/45P0rLm.jpg]

  • What music have you listened to recently?

    • K
    • January 2, 2017 at 4:17 PM

    Metallica and Megadeth, new albums :)

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • WIP in WIP, post your level screenshots!

    • K
    • January 2, 2017 at 4:05 PM

    @Bevielis These were my only references,...and will be a hostage rescue map :)

    [Blocked Image: http://i.imgur.com/dqbYrWa.jpg]

    [Blocked Image: http://i.imgur.com/HgXbqpp.jpg]

  • WIP in WIP, post your level screenshots!

    • K
    • December 31, 2016 at 8:26 PM

    Some new ideas, (old theme) docks. :P

    I'll try to finish this map using only original content,...maybe some blend textures.[Blocked Image: http://i.imgur.com/eb8GmUL.jpg]

    [Blocked Image: http://i.imgur.com/VIcGQQ7.jpg]

    [Blocked Image: http://i.imgur.com/5V5bUDW.jpg]

  • Goals for 2017?

    • K
    • December 31, 2016 at 7:06 PM

    Study more and more about game development. Improve my modeling skills (studying blender, for now). Learn UE4. Finish some maps. Improve my english. Get married (my girlfriend is almost killing me) Play HL3, L4D3 and Dod3 ...

  • Overwatch

    • K
    • December 26, 2016 at 2:17 PM

    @Minos This is...

    [Blocked Image: http://i.imgur.com/yNsAUvJ.gif]

    Amazing work, Minos, congrats! :)

  • WIP in WIP, post your level screenshots!

    • K
    • May 31, 2016 at 1:07 AM

    @nikkoship Yes, it's a full map (hostage rescue mod). :)

    @jUST_RUSH Thank you! Credits for Warby, for that beautiful roof texture. :)

  • WIP in WIP, post your level screenshots!

    • K
    • May 30, 2016 at 6:58 AM

    Hi everyone! :)

    I did some more environment tests...

    This is one of the areas where the hostages will spawn.

    Hope you like!


  • [CS:GO]de_thrill

    • K
    • May 16, 2016 at 4:19 PM

    Looks amazing! I'm loving the arches! :)

  • [csgo] Lighting on props broken since Wildfire Update? (+ Possible fix)

    • K
    • February 23, 2016 at 4:02 PM
    Quote from jackophant

    Can confirm this does not work (for me). Still have solid dark shadows with occasional blue bits on props and when viewing shadows at a very shallow angle from large distance.

    I had the same problem here.
    I fixed it, by removing the light_directional,...try to do it, if you have one.

    This is sad. :sad:

  • WIP in WIP, post your level screenshots!

    • K
    • February 2, 2016 at 3:37 AM
    Quote from voyager

    Wow, it's gorgeous! How many brushwork in this map? Or it's mostly models?

    Yes, both! There's a lot of brushwork, but i'm using the source sdk propper, to avoid the brush limit :P
    so now, the most of details are models.

    Quote from jackophant

    It looks very nice, but I worry that it's visually too noisy for game play?

    Is there more of the map to see?

    Being a hostage rescue map, i didn't think much about this...i'll try to make some changes, tests,.... and post more screenshots, soon! :)

    Thank you!

  • WIP in WIP, post your level screenshots!

    • K
    • February 1, 2016 at 6:00 AM

    Hi everyone, i'm new here! :)
    Something that i'm working for csgo
    It's a hostage rescue map "cs_leika"

    Hope you like :)
    Ct Spawn:

    Some foliage models by Thomas 'Hessi' Hess (cypress and ivy models)

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Thrik
    September 28, 2026 at 7:26 PM
  2. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  4. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™