Quote from ashton93Display MoreI think the issue here is that only the visible sides should be displacements; this sorta lighting error happens when the faces of the brush on the inside are made displacements too. So I think this could be fixed if you destroy the displacement face on the bottom of the block on top, and the fop face of the block on the bottom.
So it should be like this
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And not this
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If that makes any sense:v
Yeah, that makes sense.. kinda! I destroyed the displacement face on the bottom, but I'm not sure how to destroy a face of a regular brush. I nodraw'd the top face but that didn't seem to work.