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Posts by kunalht

  • Ramelle (Offensive)

    • kunalht
    • September 30, 2016 at 5:28 AM

    Hey thanks a lot.

    Another one I found is from company of heroes mod Europe at war: http://store.steampowered.com/app/342370/

  • Ramelle (Offensive)

    • kunalht
    • September 29, 2016 at 10:55 PM

    So I spent many days just to decide the theme and location.Let's hope I can finish it.

    This will be my first actual (and big) map in hammer editor so I dont know many things about hammer which I'll be learning as well. I've played insurgency a lot and the offensive game mode is same as PUSH game mode in insurgency.


    Theme

    The map is set in normandy in river merderet. Ramelle is a name from movie "Saving private ryan" where the last fight was based on. It is a fictional village.

    Design

    There'll be a river as shown in movie. Objective C will be on the river based on movie howerver all the other objectives and area are not from movie.


    Progress

    So far I've just designed the map in paper and few things inside the editor.


    Should I keep the name ? Would there be any copyright issued if its based on movie?

    And Is there any good source/website where I can find reference of houses in normandy in WW2?

  • Day of Infamy Mapping Contest Discussion

    • kunalht
    • September 25, 2016 at 2:59 PM

    So I've created a server for day of infamy. We can test custom map someday. Here are server details. Check your ping it's located in India.


    Server ip: 139.59.22.210

    port: 27015

    password:mapcore

    console command: connect 139.59.22.210:27015;password mapcore

  • Is it possible to get work VISA without experience in game industry?

    • kunalht
    • August 2, 2016 at 6:37 PM

    @blackdog @Sigma okay thanks for the answer. Hope I get the VISA.

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • kunalht
    • July 27, 2016 at 8:07 PM

    Congratulations!!

  • Is it possible to get work VISA without experience in game industry?

    • kunalht
    • July 26, 2016 at 3:26 PM

    Hey, I am from india and I'll finish my computer science course next year. However, I want to be level designer and I'm learning that and creating portfolio now. After that I want to move to canada or USA . Is it possible to get work VISA? I don't have any work experience in game company. Will any company hire me so that I can work there and later apply for PR in that country?

    If not, then I am thinking to study game level design course in sheridan college (ontario , Canada) . So that after studying that I can get work permit for a year. Should I do that or is there any other option for me to move there?

    Should I start trying next year and start applying to companies for level designer ?

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Phase 2 Submissions

    • kunalht
    • July 3, 2016 at 9:25 PM

    Name: Kunal Trivedi

    Nickname: kunalht

    Mapname: DM-Bridge

    Download: Google Drive link

    Alternate link

    “I agree that this content constitutes a Submission under the Unreal Engine EULA ( https://www.unrealengine.com/eula ).”


  • Battlefield 1

    • kunalht
    • June 13, 2016 at 9:42 PM

    more gameplay:

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    External Content www.youtube.com
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  • Tutoring Service?

    • kunalht
    • June 10, 2016 at 9:56 PM

    I am also learning about level design.

    If you want to create Single player levels maybe create quests for skyrim, witcher , fallout types games.

    About layout, maybe start with a real location ? Some place you know very well. Try to create that type of map. ( I am not an expert but I started learning it by creating my own house as a small map :P )

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • kunalht
    • May 12, 2016 at 3:38 PM
    Quote from Sprony

    On 5/11/2016 at 6:09 PM, Sprony said: I expect to update everybody regarding server time by the end of the week. It's coming!

    hey! what things do we need to update for that? and how to get map rotation and redirect reference code for my map?

  • Battlefield 1

    • kunalht
    • May 7, 2016 at 8:49 PM

    yeah I agree! They'll make it fun to play. Right now verdun is the only game based on World war 1.

    Lets see how this game impact on other upcoming WW2 games like battalion 1944, Days of war and new Rising storm 2(based on vietnam war).

  • Battlefield 1

    • kunalht
    • May 7, 2016 at 5:55 PM
    Quote from laminutederire

    4 minutes ago, laminutederire said: is this an xbox one only game?

    NO its for PC, PS4 and Xbox one

  • Battlefield 1

    • kunalht
    • May 7, 2016 at 2:11 PM

    Dice announced new battlefield yesterday!! It's WW1 based. Here's the trailer:

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    Game looks awesome.

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Phase 1 Submissions

    • kunalht
    • April 26, 2016 at 8:39 PM

    Name: Kunal Trivedi

    Nickname: kunalht

    Map name: DM-Bridge


    Download- https://drive.google.com/file/d/0B_93Sz…iew?usp=sharing

    OR

    https://onedrive.live.com/redir?resid=CD2135460C7A9A60!12392&authkey=!AMkwpmnoQ2GQhVc&ithint=file%2cpak


    It's big and open map so I'm not sure if it'll be good for showdown gamemode or not. I'll add more rocks and change some houses for cover. I'll also add foliage to make it look good :) .

    My first Unreal tournament map though....



    “I agree that this content constitutes a Submission under the Unreal Engine EULA (https://www.unrealengine.com/eula ).”[/i]

  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • kunalht
    • April 26, 2016 at 8:34 PM

    Here is mine:

    https://ut.rushbase.net/kunalht/DM-Bri…owsNoEditor.pak

    UT forums link :

    https://www.epicgames.com/unrealtourname…9061#post239061


  • Epic Games & MapCore's Unreal Tournament Level Design Contest Discussion

    • kunalht
    • April 17, 2016 at 2:48 PM

    Hey guys!! I finished blocking out my map but I'll change many things later like adding (rocks,trees etc) or changing size of some houses in my map and also I'll change some pickup placements (or add extra pickups) .

    So should I submit it now for phase 1 and then can I change things that can affect gameplay later? Is it alright?

    Phase 2 result might be different then phase 1?

  • [Insurgency] Kill house

    • kunalht
    • March 27, 2016 at 10:00 AM

    Yeah it does fill very small! I'll change it. Thanks

  • [Insurgency] Kill house

    • kunalht
    • March 22, 2016 at 12:49 PM

    This is my first map .

    Kill house is a small insurgency map. It's has occupy game mode.

    There are multiple ways to reach capture point. Good for 6-8 players.

    Download it from steam workshop here: http://steamcommunity.com/sharedfiles/fi…s/?id=640973620

    Looking for feedback.


  • Humble CryEngine assets bundle

    • kunalht
    • March 16, 2016 at 11:23 AM

    I'm not sure about that but assets are available in FBX , OBJ or maya (.ma) files and textures in psd files so that can be used in other engine. I think we can use it except for ryse projects in other engine.

  • Humble CryEngine assets bundle

    • kunalht
    • March 16, 2016 at 7:45 AM

    Humble bundle announced this cryengine assets bundle for commercial use as well:

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    available here: https://www.humblebundle.com/cryengine-bundle

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