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  2. WABSTUDIO

Posts by WABSTUDIO

  • [D.I.E.] DRIFT INTO ETERNITY

    • WABSTUDIO
    • December 14, 2015 at 2:48 PM

    [Blocked Image: http://nsa37.casimages.com/img/2015/12/07/15120705251114350.jpg]
    =====================

    We have been working this week to improve your player experience. Send us your feedback to help us solve the major problems that we may encounter.


    Patch note v 0.78:


    GAMEPLAY


    -"You are here" maps finally added in a lot of corridors of the ship.
    -You can now hold the right click button to see the stats of the room you are currently in.
    -2 new rooms added: R56 and R59 (Auxilliary Air and Water Recycling).
    -Items can now stack in the inventory. And the overall code has been changed, so it's a lot smoother and stable.
    -Move speed is now influenced byt the Weight you carry (minor malus at 125, medium malus at 150, major malus at 175).
    -Scrollbar added to the inventory menu.


    GRAPHIC


    -Improved design for the Logs window.
    -Improved design for the Main Menu buttons.
    -New design for the Options. Work still in progress.


    AUDIO


    -New sound design for the Main Menu.
    -Footsteps volume now added to Audio options.


    FIX


    -Key Binding Menu now displays a scrollable list for more options. Work Still in Progress.
    -New actions and key bindings: Close Inventory with E. Take All with F. Control the Log Manager with End, Page Up and Page Down.
    -All containers emissives fixed in storage bays.
    -Small Vibrating Stick is now limited to 1 per day.
    -Putting out a fire will now protect a room from fires for a short period of time.
    -Small glitch removed in the interface where texts remained black. Now refresh correctly.
    -Developer cheat codes added. Dont try to find them!
    -The left screen on the desks of all cabins is now random.
    -Bug Fixes on T0 - R32 for the occlusion culling. Also, all cabins have a larger occlusion box.


    [Blocked Image: http://nsa38.casimages.com/img/2015/12/14/151214031700237131.png]Thanks you everyone for your amazing support.We Have Now reached the 12th position on Steam Greenlight...and that's because of you! We all thank you so much.

    [Blocked Image: http://nsa37.casimages.com/img/2015/12/14/151214031843826220.png]


    Of course you can still help by voting on Greenlight:
    STEAMGREENLIGHT


    Download the demo & Support us on IndieDB :
    urlz.fr/2P6T 


    [Blocked Image: http://nsa37.casimages.com/img/2015/12/07/151207031642942472.png]


    Wish you the best !

  • [D.I.E.] DRIFT INTO ETERNITY

    • WABSTUDIO
    • December 8, 2015 at 2:21 PM

    [Blocked Image: http://img11.hostingpics.net/pics/588937TEXBanniereHullBreach2.png]

    =====================


    Greetings everybody!

    We Are Bots Studio is a young game development studio founded during 2015. We are actually working on Hull Breach, a science-fiction game.

    HullBreach is an immersive First Person Survival Game. Trapped in a wrecked ship, you have to struggle to stay alive: salvage what you need to repair the damaged systems, close the many breaches slowly riping the hull open, and try to withstand your thirst and hunger while keeping your spirits up.

    Staying alive will be hard and this game won't go easy on you, you better bring all you got!


    [Blocked Image: http://nsa37.casimages.com/img/2015/12/02/151202110105743058.png] [Blocked Image: http://nsa38.casimages.com/img/2015/12/02/151202110102832619.png]

    =====================


    [Blocked Image: http://img11.hostingpics.net/pics/724566BANBackground.png]


    You and the rest of the crew were involved in a scientific expedition heading to Viridia, a planet far away from your system. You were supposed to collect some samples and come back, but your ship —The Wanderer IV— crashed in a rift during the landing procedure. Taking off or calling for help are not an option due to the heavy damages sustained. You have to settle there, and survive in the hope that someone will come rescue you.


    [Blocked Image: http://nsa38.casimages.com/img/2015/12/01/mini_151201090206826540.png] [Blocked Image: http://nsa37.casimages.com/img/2015/12/01/mini_151201091609456919.png] [Blocked Image: http://nsa37.casimages.com/img/2015/12/01/mini_1512010916028927.png]

    =====================


    [Blocked Image: http://img11.hostingpics.net/pics/703714Key.png]


    • Over 50 different rooms are already in the ship.

    • Half of the rooms are randomly generated. Every game a new ship!

    • Fix breaches and your environment, extinguish fires and search the ship for food and water.

    • Make sure to fix as many problems as you can during the day, since it will worsen every night.

    • Make the best out of the 63 items that are already in the game.

    • Try to not die from a bad wound, a devouring disease or from an alien infection.


    [Blocked Image: http://nsa37.casimages.com/img/2015/12/02/151202110110216770.png] [Blocked Image: http://nsa37.casimages.com/img/2015/12/02/151202110109936423.png]

    =====================


    [Blocked Image: http://img11.hostingpics.net/pics/309287NEXT.png]


    Here are the points we will try to develop in the few upcomings weeks :


    • Diseases system - 04/12/2015 - Will work the exact same way as the wounds system, except that you will mainly contract diseases when eating rotten food. Diseases will lower your stats over time, making you slower, weaker, and may even kill you.

    • Save and Load system - 11/12/2015 - You will be able to save your game state (which will include inventory, rooms positions, stats, containers states, fires, breaches, acrycine gas...). Well, basicaly the whole game. You will then be able to load your previous game from the main menu.

    • Health-related items - Between 4/12/2015 and 11/12/2015 - All the items that will help you fix your food and your health condition. Those items will also help you decrease the states of your wounds and your diseases.

    • Room specific abilities - Undefined - Those are all the specific interactions you could find in a room and all the specific rules that may apply to them. For these latter, we will have to explain them on a case-by-case basis.


    [Blocked Image: http://nsa38.casimages.com/img/2015/12/02/151202110106583074.png]

    =====================


    You can support us by voting and posting a comment on Steam Greenlight:

    VOTE FOR US ON STEAM GREENLIGHT

    [Blocked Image: http://img11.hostingpics.net/pics/401246Voteforus.png]

    You can already download the demo and give us your feedback. All the feedback will be greatly appreciated.

    Wish you the best !


    [Blocked Image: http://nsa37.casimages.com/img/2015/12/01/15120109513179636.png] [Blocked Image: http://nsa37.casimages.com/img/2015/12/01/151201095131204603.png] [Blocked Image: http://nsa38.casimages.com/img/2015/12/01/151201095131652760.png] [Blocked Image: http://nsa38.casimages.com/img/2015/12/01/151201095131522510.png]

  • [DevLog] My Friend Pedro: Blood Bullets Bananas

    • WABSTUDIO
    • December 8, 2015 at 2:00 PM

    Awesome banana game ! We need more "WTF" games xD

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