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Posts by E1Alpha

  • Unreal Tournament Level: DM_Drainage

    • E1Alpha
    • October 31, 2015 at 11:29 AM

    Alright then. Let's get this underway. This will be a thread for myself and my teachers, aswell as anyone interested, to follow the development of the Unreal Tournament level I'm working on. I should have made this thread about a month ago, but curse life shenanigans happening! Better late than never.

    All the feedback and suggestions are more than welcome! Even if I happen to not have enough time anymore to apply the feedback I was given here, I can atleast keep it in mind for future projects!


    Download it here: https://www.dropbox.com/s/45a23whxk822…Editor.pak?dl=0


    Here are some screenshots of the current version.

    http://imgur.com/a/blOsl


    While I already have a decent idea for what I want to turn the level into, I don't exactly have any real reference boards as of yet. That'll be one of the things for me to work on next.

    To give you a bit of an idea already, as the name can perhaps imply, this level is meant to be some sort of futuristic waste disposal facility. The area with the green lighting is meant to be some sort of large septic tank, while the partially outside area would be a storage area for smaller containers and barrels. The room in the middle with the arches overlooking the septic tank would be a kind of surveillance station, and everything else would be smaller storage rooms and ventilation shafts.

    I'll probably further expand on this tidbit as I go along, but for now, this will have to do.


    Looking forward to seeing what you all think of my work!

  • Mapcore Introductions Thread

    • E1Alpha
    • October 31, 2015 at 10:48 AM

    Hey everyone!

    Belgian College Student for Game Graphics Development rolling in! Here's to hoping I can get some worthwhile things done to share with you all, both 2D and 3D!

    Already seeing a new indie studio in here with a love for 2D, which already gets me excited to have a look around here!

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