I'm back, with another update! For the last 9 months I've had all my time taken by military service, but now I'm back to mapping! I still managed to get some work done in those months, including a 5v5 competitive playtest with reddit. I got some valuable suggestions, that I've tried to implement in this version.
So here are the biggest changes:
– Added 4 new routes to help with rotation times and give players more options.
– Redesigned mid to feel less cluttered.
– Moved T spawn further away to give CTs more time to set up
– A site changes: removed back room, changed the cover on site
– B site changes: moved connecting routes, made the site a little bigger, made the main route longer
I've learned the hard way that the layout of a map should be done first. Hopefully I'm close to finalizing the layout, so I can finish up the detailing and optimization.
I haven't updated the minimap for this version yet, it'll be added soonish. There are some minor visual bugs that I found after updating the map, those will be fixed in the next version.
You can download the map here: WORKSHOP LINK
As always, any and all feedback is appreciated.