1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. fomedev

Posts by fomedev

  • [FREE][Android] The Zombiest

    • fomedev
    • September 23, 2016 at 12:17 AM

    [Blocked Image: https://lh3.googleusercontent.com/Xmi8wUESWxa7ba…vvQKulpWlw=h900]The Zombiest[/b] is an endless zombie shooter. It is simple as hell.But You won't survive more than 10 seconds, sorry for that.Game Features:[/b]- Fast paced gameplay- Different characters with different weapons- Blow up cars, barrels, destroy houses, crumble dozens of zombies- Classic pixel art

    Screenshots[/b] [Blocked Image: https://lh3.googleusercontent.com/ytAPahHQvNbUSC…zEKAqSHg9w=h900][Blocked Image: https://lh3.googleusercontent.com/WtAaAeVGAUj1HF…iIqtFeaUWx=h900]

    Trailer[/b]https://www.youtube.com/watch?v=5FuKeRABV4g[Blocked Image: https://play.google.com/intl/en_us/badges/images/generic/en_badge_web_generic.png]

  • [Unity asset] Space Conqueror 3D Starter Kit [RESKIN ready]

    • fomedev
    • July 20, 2016 at 10:38 PM

    Hello, dear gamers and developers!Space Conqueror 3D Starter Kit is a space shooter game template, which includes all classic elements of this genre. Combining a simple rational solutions and clean code, this kit is a great foundation for any game idea, whether it is a space ship travelling through hundreds of asteroids, or a plane, flying in cloudy sky, or a dolphin, crossing the dangerous ocean.[Blocked Image: https://d2ujflorbtfzji.cloudfront.net/package-screen…bcfd_scaled.jpg][Blocked Image: https://d2ujflorbtfzji.cloudfront.net/package-screen…a957_scaled.jpg][Blocked Image: https://d2ujflorbtfzji.cloudfront.net/package-screen…d49c_scaled.jpg][Blocked Image: https://d2ujflorbtfzji.cloudfront.net/package-screen…7644_scaled.jpg]  

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Asset StoreGoogle PlaySupportWebsite Gameplay Player controls a spaceship, which makes his way through endless space, collecting score points, shooting targets and avoiding asteroids. The goal is to collect as much score points as possible and to do greatest possible distance. Going through score rings adds score points, shooting targets adds score points. Ship may enable turbo acceleration, but be careful: collision with an asteroid can cause crash. Game template comes with main and in-game menus.Control Keyboard control: W/A/S/D – to move Shift – turbo Space - shoot Touch input control: Put one finger to a screen and move it to move ship. Touch screen with second finger to shoot. Put first and second fingers at the same time to enable turbo acceleration.Features - Ultimate tool for game creation - Customize spaceship's parameters to achieve your own desired gameplay - Create as many types of obstacles, as you want - Level designer provides "endless" path - Сonstant support and assistance in the development process - PC/Mobile ready - C# scripts are fully explained. - Menu, in-game menu, pause/play/restart, score, rate button. Have fun!

  • [UNITY ASSET] SHOOT'EM UP 2D STARTER KIT

    • fomedev
    • May 21, 2016 at 1:56 PM

    Hello, dear gamers and developers!

    Shoot'em Up 2D Starter Kit is an endless shooter game template, which is constructed using best practices of gaining popularity top down genre. You are able to create different characters with different range/melee weapons, different speed, health parameters and so on, which will bring you to your own unique gameplay. Package comes with complete menu, ingame menu, ingame currency, character and map selectors, gift manager and volume manager (on/off). We hope you will be the one who’ll bring the world a new masterpiece.[Blocked Image: https://d2ujflorbtfzji.cloudfront.net/package-screen…0ab7_scaled.jpg][Blocked Image: https://d2ujflorbtfzji.cloudfront.net/package-screen…098b_scaled.jpg][Blocked Image: https://d2ujflorbtfzji.cloudfront.net/package-screen…82fd_scaled.jpg][Blocked Image: https://d2ujflorbtfzji.cloudfront.net/package-screen…fbe9_scaled.jpg]

    Check it on:

    Asset StoreGoogle Play Youtube

    Gameplay Player fights his way through endless auto-generated map, shooting enemies and blowing up obstacles. Player is able to select different characters with different range/melee weapons (shotgun, minigun, flamethrower, mines, chainsaw, etc.), speed and health. You can create as many different characters, as you want, and use them as a playable character or as an enemy. Map is arranged with different explosible barriers (cars, oil barrels and so on)

    Control Keyboard control: W/A/S/D – to move Arrows – to shoot Touch input control: Put one finger to a left button on a screen and move it to move fighter. Put second finger on a right button on a screen and move it to make character shoot.

    Features - Great tool for both beginners and pros - Shoot/melee on any 360 degree direction - Create as many different characters, as you want - Create as many different barriers, as you want - Create as many different game environments, as you want - Customize level editor to archive your own level of game complexity - Auto-generated map - Сonstant support and assistance in the development process - Pixel perfection - PC/Mobile ready - C# scripts are fully explained. - Menu, in-game menu, puase/play, score, gift manager, audio on/off, character and map selection. Have fun!

  • [Unity asset] Drive’n’shoot 2D Ultimate Kit

    • fomedev
    • January 13, 2016 at 10:56 AM

    Hello, dear gamers and developers!

    Drive’n’shoot 2D Ultimate Kit is a ready to go template, whose concept is an ideal base to build a race game, that you want. Wide range of game elements and flexible configuration will allow you to create a game with any level of complexity, any setting, any number of enemies. Driving, shooting, avoiding explosive barrels, collecting meds, score points and much more. You will not lack anything.

    Package comes with both keyboard input manager and touch input manager.

    [Blocked Image: https://d2ujflorbtfzji.cloudfront.net/package-screen…6b24_scaled.jpg]

    [Blocked Image: https://d2ujflorbtfzji.cloudfront.net/package-screen…ef16_scaled.jpg]

    [Blocked Image: https://d2ujflorbtfzji.cloudfront.net/package-screen…55be_scaled.jpg]


    Check it on:

    Asset Store

    Google Play

    Youtube


    Gameplay


    Player controls a vehicle, which rides, shoots, drifting, collecting score points and avoiding danger. On the track you will have opponents, who will try to hinder you and overtake you. You can set any number of enemies, set speed, create waypoints as you want, which will make your game unique.


    Control


    Keyboard: press W/A/S/D to move and arrows to shoot

    Touch input system is constructed following way: player puts one finger near left circle and moves it to drive car. Player presses other finger near right circle to shoot.


    Features


    - 2D isometric effect will make your game unique.

    - Drifting effect.

    - Create smart opponents

    - Create as many different usable objects, as you want

    - Create difficult path, arrange traps

    - Сonstant support and assistance in the development process

    - PC/Mobile ready

    - C# scripts are fully explained.

    - Menu, in-game menu, puase/play, score, level and rate systems.


    Asset Store


    Have fun!

  • [Unity asset] Beat'em Up 2D Ultimate Kit [RESKIN Ready]

    • fomedev
    • December 15, 2015 at 7:56 PM

    Hello, dear gamers and developers!


    Beat'em Up 2D Ultimate Kit[/b] is a beat'em up game template[/b], which is made using the best practices of a genre. This asset lets you create your own original gameplay by making your own characters, maps, configuring a variety of AI/power parameters, arranging usable objects on a scene and writting your own plot.

    [Blocked Image: https://d2ujflorbtfzji.cloudfront.net/package-screen…27ed_scaled.jpg]

    [Blocked Image: https://d2ujflorbtfzji.cloudfront.net/package-screen…c103_scaled.jpg]

    [Blocked Image: https://d2ujflorbtfzji.cloudfront.net/package-screen…2df4_scaled.jpg]

    Check it on:[/b]


    Asset Store
    Google Play
    Youtube


    Gameplay

    Player controls one of playable fighters. The goal is to get through tens of enemies to a usable object that triggers “win”. Player can beat, block, jump, use usable objects (shoot weapon, collect med kits, score points), and select other playable fighters. Ally and enemy have AI, which lets them patrol area, follow, attack opponent, randomly block attacks, randomly make super punches, pick weapon and shoot. You can create different characters or usable objects as many, as you want. You can fully customize any parameter (chance of block, chance of super punch and so on).


    Control


    Keyboard: press W/A/S/D to move, E to attack, Q to use, Space to jump, C to change character, B to block
    Touch: put one finger at a left side of a screen and move it to move fighter, use second finger to press buttons at a right side (P - attack, J - jump, B - block, U - use, C - change character)


    Features


    - Ultimate tool for game creation
    - Create as many different fighters, as you want
    - Create as many different usable objects, as you want
    - Create as many fight animations, as you want
    - Smart AI
    - Сonstant support and assistance in the development process
    - PC/Mobile ready
    - C# scripts are fully explained.
    - Menu, in-game menu, puase/play, score, level and rate systems.

    Have fun![/b]

  • [Unity asset] Dirt Bike 2D Starter Kit [Reskin ready]

    • fomedev
    • November 20, 2015 at 10:15 PM

    Hello, dear gamers and developers!


    Dirt Bike 2D is a ready-to-reskin race game template with a unique approach to vehicle physics, which makes game very dynamic. Also, various interactive objects will help you make the race really exciting.



    Check it on:


    Google play


    Youtube


    Asset Store


    Gameplay


    Player rides bikes from A point to B, collecting score points and setting up time records. Player will meet all sorts of ramps on the track. The task is not to roll over or crash. Unique bike physics make bike drive smoothly and follow the curve of ramps without losing speed. Race also includes interactive objects, which can accelerate bike’s speed, move ramps and do any other stuff.


    Control


    Keyboard: press A/D to drive left/right, press arrows to rotate left/right


    Touch: put and move one finger left/right to drive, put and move second finger left/right to rotate


    Features


    - Unique and dynamic bike physics


    - PC/Mobile ready


    - Interactive objects


    - C# scripts are fully explained.


    - Menu, in-game menu, puase/play, score, timer, rate systems.


    - Our team will always help you build your project. Just contact us via email [email protected]


    Get it on


    Asset store


    Have fun!

  • [Unity asset] Shark's food [RESKIN ready]

    • fomedev
    • October 20, 2015 at 1:33 PM

    Hello, dear gamers and developers!

    "Shark's food" is a game with a rare and unique concept. It was made with Unity for developers to reskin and publish.

    [Blocked Image: http://uploads.gamedev.net/monthly_10_2015/post-232980-0-82908100-1445294707_thumb.png]

    [Blocked Image: http://uploads.gamedev.net/monthly_10_2015/post-232980-0-16977900-1445294718_thumb.png]

    [Blocked Image: http://uploads.gamedev.net/monthly_10_2015/post-232980-0-92501400-1445294736_thumb.png]


    Check it on:

    Google Play

    Youtube

    Asset store

    Gameplay

    Player moves main character left and right to avoid contact with sharks and throws meat to make them sated. While holding throw button, character is gaining power. When player releases button, character throws meat with gained power. If total hunger level will meet the border, sharks will eat main character. Player gets one score point for every sated shark.

    Control

    Put your finger on screen and move it left and right to move ship. Put second finger to gain throw power. Release it to throw meat. Sated shark won't eat player in case of contact.

    Features

    - Mobile first.
    - Ready for reskin.

    - Standing out game concept.
    - C# scripts are fully explained.
    - Gaming system will be a good example beginners to learn from.
    - Menu, in-game menu, puase/play, saving score, rate system.


    Get it on

    Asset store


    Have fun!

  • Mapcore Introductions Thread

    • fomedev
    • October 20, 2015 at 1:24 PM

    Hi!


    We are a small team of developers with a passion for videogames and game development. Our goal is to fully reveal the beauty of 2D games and pixel art.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  2. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  3. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  4. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™