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  3. zombi

Posts by zombi

  • One Choice (csgo walking simulator)

    • zombi
    • September 27, 2018 at 7:33 PM
    Quote from baem123

    14 minutes ago, baem123 said: very nice! i still dont know how such maps are done. 2 or 3 more riddles would have been nice. i guess once you have done all this work, it would be relatively easy to extend the story.

    Thanks for kind words!

    I had so many problems with this map. Hope everything is fixed, but because of that I'm done with Source.

    Also not too much people are interested about maps like that in csgo (only 28 views on workshop lol).

    I think I'm gonna learn UE4 and try create some single player games.

  • One Choice (csgo walking simulator)

    • zombi
    • September 26, 2018 at 5:48 PM

    Hey, I just want to say that I finally finished the project.

    It's short (5 minutes) walking simulator in CSGO.

    You can check it out and let me know what you think about it.

    https://steamcommunity.com/sharedfiles/fi…/?id=1523314968


  • WIP in WIP, post your level screenshots!

    • zombi
    • September 7, 2018 at 4:22 PM
    Quote from soulja_b0i

    9 hours ago, soulja_b0i said: How did you get that moon to appear correctly? Is it a over sized sprite in the skybox? ?

    Moon is env_sprite placed inside skybox. Valve did same thing on their coop map.

  • WIP in WIP, post your level screenshots!

    • zombi
    • September 4, 2018 at 9:03 PM

  • WIP in WIP, post your level screenshots!

    • zombi
    • August 23, 2018 at 9:14 PM

    Working on wingman map for reddit contest. In the beginning it was supposed to be a hotel, but I think I must change the theme. Almost done the first playable version.

    Mainly I want to test myself on the project with a short deadline and limited time for mapping

    Spoiler

  • WIP in WIP, post your level screenshots!

    • zombi
    • August 17, 2018 at 10:41 AM
    Quote from blackdog

    12 hours ago, blackdog said: You remaking that scary driving game that came out recently?

    Nope, what game?

  • WIP in WIP, post your level screenshots!

    • zombi
    • August 14, 2018 at 10:49 PM

    Wish I can finish this one (walk simulator in CSGO)

  • Level Design Help Files

    • zombi
    • April 10, 2018 at 11:34 AM

    Make sure you have detail.vbsp in your game folder. Valve removed it long time ago for no reason. If you don't have, you can download it from TopHattWaffle website - https://www.tophattwaffle.com/downloads/detail-vbsp-pack/

  • [CS:GO] de_tunnel

    • zombi
    • April 6, 2018 at 11:04 PM

    Few changes:

    Spoiler OVERVIEW


    T SPAWN


    CT SPAWN


    MID


    MID #2


    A SITE


    B SITE

  • [CS:GO] de_tunnel

    • zombi
    • March 10, 2018 at 11:33 PM

    Hey, after Subzero from FMPone I decided to try again myself with "de_" map. This is what I got. I'm interesting how it works with real players, not bots only. Peace!

    Workshop link

    Spoiler OVERVIEW

    A SITE

    B SITE

    MID


    T SPAWN

  • [CS:GO]Endless Hours

    • zombi
    • March 4, 2018 at 2:43 AM

    lovely

  • WIP in WIP, post your level screenshots!

    • zombi
    • February 3, 2018 at 7:48 PM

    after playing a lot, I came back to my csgo coop map

    Spoiler

  • [WIP] De | Calid

    • zombi
    • November 13, 2017 at 12:31 AM

    I love the atmosphere of the first photo

  • WIP in WIP, post your level screenshots!

    • zombi
    • November 5, 2017 at 4:31 PM

    @blackdog it will be a coop map for csgo with tons of bots and simple puzzles

  • WIP in WIP, post your level screenshots!

    • zombi
    • November 2, 2017 at 1:42 AM

    working on coop map


  • Random Photo Thread

    • zombi
    • October 30, 2017 at 5:11 PM

    Polish autumn


  • [CS:GO]Endless Hours

    • zombi
    • October 26, 2017 at 2:26 PM

    Sweet! I can't wait to see more.

  • WIP in WIP, post your level screenshots!

    • zombi
    • March 30, 2017 at 1:17 AM

  • de_business (dev build)

    • zombi
    • September 12, 2016 at 9:58 PM

    With the help of RZL, I have eliminated some basic layout mistakes. Thank you very much again!

    There is still a lot of work on the layout, but first I want to check current changes, how they look in practice.

    New overview:

    Spoiler

  • de_business (dev build)

    • zombi
    • September 11, 2016 at 12:25 AM

    I worked a little on the map, and I hope that now playtesting give more fun than the last time.


    Few screenshots:

    Overview

    Spoiler


    Mid

    Spoiler


    Bombsite A

    Spoiler


    Bombsite B


    Spoiler


    Other

    Spoiler CT Spawn


    Terro Spawn


    Road to B


    Road to A


    All underground change for this:

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