Posts by Teddy Graham
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De_Hanok is a bomb defusal map set in a hanok style village in South Korea.
The goal for this map is to create a fun, balanced layout that gives incentive for all areas of the map to be played.
This map is still in a greybox stage of development so any kind of feedback is welcome and would be appreciated.
T Spawn.
CT Spawn.
A Site.
B Site.
Middle.
Radar.
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De_Saint is a defuse map set in an urban town in Mexico surrounding a church. The map is still a work in progress so any feedback or suggestions would be appreciated.
Workshop link. http://steamcommunity.com/sharedfiles/fi…s/?id=937775259
Radar.
B site.
A site.
T spawn.
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Previously de_Guanajuato. The setting is a small town in Mexico. Looking for feedback on the layout.
Workshop link. http://steamcommunity.com/sharedfiles/fi…s/?id=732053605
A Site
B Site
Mid and T Spawn
CT Spawn
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De_Guanajuato. A defuse map based on Guanajuato city, any feedback would be appreciated.
http://steamcommunity.com/sharedfiles/fi…s/?id=623596554
A site.
B site.
Mid.
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http://steamcommunity.com/sharedfiles/fi…s/?id=560952727
A bomb defuse map set in a snow lodge. Looking for feedback.
T spawn.
CT spawn.
A site.
B site.
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Workshop link: http://steamcommunity.com/sharedfiles/fi…s/?id=521242329
Requesting feed back. I'm still working on where to position cover and hoping for feedback on how to make the gameplay better.
A bombsite
B bombsite
Middle
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Shelter is an underground fallout shelter with rooms disguised as suburb environments. This map is still a work in progress so any feedback is good.
Steam Workshop link. http://steamcommunity.com/sharedfiles/fi…s/?id=485343467