1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Nicky_Da_B

Posts by Nicky_Da_B

  • [L4D2] [WIP] Echo Base: Hoth (Star Wars)

    • Nicky_Da_B
    • October 31, 2019 at 7:10 PM

    imported a custom model. and scale references in maya

  • [L4D2] [WIP] Echo Base: Hoth (Star Wars)

    • Nicky_Da_B
    • October 30, 2019 at 8:50 PM

    testing out the fun...

  • [L4D2] [WIP] Echo Base: Hoth (Star Wars)

    • Nicky_Da_B
    • October 29, 2019 at 2:32 PM

    added 6 forced zombie spawns and a timer trigger to spawn them at random intervals between 1-3, 2-3, and 3-5 seconds

  • [L4D2] [WIP] Echo Base: Hoth (Star Wars)

    • Nicky_Da_B
    • October 28, 2019 at 8:17 PM

    not much visual change. did mostly scripting. but i added a shit AT-AT for visual feel

  • [L4D2] [WIP] Echo Base: Hoth (Star Wars)

    • Nicky_Da_B
    • October 28, 2019 at 6:25 PM
    Quote from ElectroSheep

    5 hours ago, ElectroSheep said: MONS ? ?

    I'm sorry. I don't understand. What is "MONS"? >>> OH. LOL. I think I get it now. Haha, that is my snow dev texture.

  • [L4D2] [WIP] Echo Base: Hoth (Star Wars)

    • Nicky_Da_B
    • October 25, 2019 at 2:22 PM

    Added a spawn point.


  • [L4D2] [WIP] Echo Base: Hoth (Star Wars)

    • Nicky_Da_B
    • October 24, 2019 at 4:07 PM

    Not much, but a start. Everything starts in the dirt room.

  • [L4D2] [WIP] Echo Base: Hoth (Star Wars)

    • Nicky_Da_B
    • October 23, 2019 at 4:20 PM

    I’ve been working on a survival map for Left 4 Dead 2. It’s another Star Wars themed location, Echo Base on Hoth. Placed during the invasion of the Empire and the Rebels evacuation. I think this is a perfect survival scenario. It fits the similar themes and action of classic last hold out stands such as the battle of the Alamo, Thermopylae, or another L4D2 favorite Helm’s Deep from Lord of the Rings. I hope to bring this battle to life… or dead, lol, and create a fun experience and another Star Wars fantasy. Some of you have already seen me posting pictures on social media such as facebook and twitter. I decided to create a topic on mapcore and post pictures and updates here as well. Hope to talk to other mappers as I develop the experience.

  • [WIP] de_plateau

    • Nicky_Da_B
    • July 21, 2015 at 5:08 AM

    Thanks for the comments and feedback guys. We'll try to work these things into version 10 or 11 of the map.

  • [WIP] de_plateau

    • Nicky_Da_B
    • July 21, 2015 at 5:06 AM

    Did some work on bombsite B today.


  • [WIP] de_plateau

    • Nicky_Da_B
    • July 16, 2015 at 4:07 AM

    Hello, and welcome to the development thread for our entry into the MapCore CS:GO contest, de_Plateau.


    Link to steam workshop page: Steam Workshop Link


    Team Members:
    Nick aka Nicky_Da_B (Level Designer)
    Amanda aka Unlimited_HAX13 (Custom 2D Texture Artist)
    Tristan aka MLGBongHits (Custom 3D Modeler)
    Mclean aka Daxelman (Playtesting Organiser and Data Analyst)


    Map Description

    Crazy experiments at the Black Mesa research facility have long been rumored. A recent security leak has confirmed the rumors. A band of terrorist soldiers plan to assault the facility and destroy it in order to prevent future experiments. A counter terrorist force has been assembled from the research facility’s security team. They plan to defend the facility and defuse any bomb that gets planted.


    The Terrorists have landed at the southern helipad with two targets in mind, the visitor check-in center and research chamber 37-S. The CT’s will have to defend and prevent the T’s from pushing through the courtyard when grants access to the visitor check-in center and the loading dock which grants access to the research chamber.


    Screenshots












    UPDATES:

    July 20, 2015[/i]- Carl is no longer helping to make this map.- Version 09 of our map is up on the steam workshop!


    July 15, 2015
    - We created our forum post!
    - Version 08 of our map is up on the steam workshop!

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  2. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  3. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  4. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™