Quote from PandaOn the whole the map layout looks pretty good. But, it looks like T get to mid too late compared to CT. Also I think that a CT in mid could look right into B site.
Yeah, the timings are off since I'm still re-working the sites and mid. Seems like a waste of time to start working on the spawns before the basic layout is pretty much done. But you are right, in the current state Ts are late. I want the fastest T and CT to meet at an aprox. 45 degree angle by the brown-roofed house (down and right from the red container). Then CT have the time to really set up in their part of mid before rushing T's see the whole of mid.
Regarding the connector to B it's Z-shaped and there's an elevation difference along with some cover which makes it impossible to see B from mid. However if you stand in the room you can peek parts of B, but you don't see a lot of it. I'll make sure to clarify this with screenshots in the upcoming update.
Thanks for the feedback. I think it'll be much clearer when I get it up on the workshop.