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  1. Mapcore
  2. nanow

Posts by nanow

  • [CS GO] DE_KAR

    • nanow
    • August 8, 2015 at 6:10 PM
    Quote from jackophant

    That pakrat guide is fine, you're doing something wrong or have applied what it's said about the radar to whatever else it is you're trying to pack.

    Out of interest, what are you trying to pack? I've not seen anything obviously custom apart from your icon in the video you linked in this maps original post.

    I know..It is probably my fault, my cs go file index looks like a mess..I have tried soo many things to make it work, that I am sure I have to start fresh.

    Nothing much, only a couple of textures.

    Quote from laminutederire

    Maybe try CompilePal, there is a thread about this compiler here :

    link to the thread

    First it looks way more modern, but secondly, and mostly, it has built-in packer, which allows you to do the job right compiling. I started using it when Pakrat pissed me off, and so far it seems everything is working.

    There are also VIDE tools from Tophattwaffle which seems to work fine for me too. So you might try this one out too:

    link to presentation page

    link to tutorial

    Display More

    thanks I will try that and take a look...

  • [CS GO] DE_KAR

    • nanow
    • July 25, 2015 at 3:20 PM
    Quote from jackophant

    try this pakrat guide

    I did..I have pakrat, but it doesnt seem to compile properly on my machine..Also I dont have access to another PC so thats causing a massive headache

  • [CS GO] DE_KAR

    • nanow
    • July 23, 2015 at 3:04 PM

    guys can anyone help me with creating a.BSP file for this using pakrat ?

  • [WiP] DE_KAR update: 06/21/2015 (Better Radar added, map modified and included a video description)

    • nanow
    • July 23, 2015 at 3:04 PM
    Quote from Panda

    Could I get a picture of the layout please so I could edit it and make it better gameplay wise. Not too many changes.

    added some more details..optimized some parts of it


    absolutely..What kinda pictures do you want?

  • [WiP] DE_KAR update: 06/21/2015 (Better Radar added, map modified and included a video description)

    • nanow
    • July 9, 2015 at 10:55 PM

    added some more details..optimized some parts of it

  • [CS GO] DE_KAR

    • nanow
    • July 9, 2015 at 4:17 PM

    Hello guys.

    So I have been working on De_Kar and I need some help and suggestions

    1. How to ensure more play testing. Right now, I am stuck because of point 2 (underneath)

    2. I have tried at least 10 times to make a .BSP using pakrat on my computer, but its either always corrupted or some file is missing.I know the limitations of the program (with no resaving, getting allfiles, etc),

    but I cant test if there is something wrong with my pc, pakrat, (or my head) as I dont have access to another pc.

    3. Optimization for better fps and overall smoothness. As this is my first map of csgo I am facing difficulty in optimizing it. And lining up textures properly.

    But please do play my map and have fun :


    http://steamcommunity.com/sharedfiles/fi…s/?id=453576909


    NaNoW

    Images

    • map.webp
      • 66.67 kB
      • 819 × 952
  • [WiP] DE_KAR update: 06/21/2015 (Better Radar added, map modified and included a video description)

    • nanow
    • June 21, 2015 at 3:22 AM

    new video for the updated map+ radar


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  • [WiP] DE_KAR update: 06/21/2015 (Better Radar added, map modified and included a video description)

    • nanow
    • June 21, 2015 at 3:20 AM
    Quote from esspho

    Before you do a playtest I would recommend working on the readability of that radar. Judging by your video it looks like one big area with two bombsites in it at the moment.

    It's nice how you explain all your design intentions in the video by the way.

    The video is old..the newer radar is much improved..and the design and aesthetics have been made better...new video is up aswell


    btw you are the guy who made copper ...right?

    Do you remember after the playtest, one guy who pointed out that the models were great, and if you moved the mid wall behind to make it harder for awper and to put a box on that ledge...it was me

  • How to break in the games industry - an insiders' guide

    • nanow
    • June 15, 2015 at 1:20 PM

    I have a small question, I would love to be answered. I am a resident of a country where there is hardly any gaming studio present, so any work I can do is basically mod games online or work on a couple of small time projects and there is no chance of gaining meaningful experience. So what do I do, because even mentioning that I will relocate basically anywhere doesn't help, since companies don't want to deal with visa, employment, etc ?

  • Fallout 4

    • nanow
    • June 15, 2015 at 1:06 PM

    This is how you should present a game..Fallout 4 is looking Brilliant !

  • [WiP] DE_KAR update: 06/21/2015 (Better Radar added, map modified and included a video description)

    • nanow
    • June 13, 2015 at 1:28 PM
    Quote from Quotingmc

    The lighting seems completely off, did you set it to fast?

    for now yes..

  • [WiP] DE_KAR update: 06/21/2015 (Better Radar added, map modified and included a video description)

    • nanow
    • June 12, 2015 at 11:49 PM

    guys map updated ...also a video description of the map ..please dont mind my English, since its not my native language


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  • [WiP] DE_KAR update: 06/21/2015 (Better Radar added, map modified and included a video description)

    • nanow
    • June 10, 2015 at 4:10 PM

    A major update incoming in a couple of hours...radar being updated soon and B site completely redone.. played some games on it with steam friends, they all loved it. I hope you all like it aswell

  • [WiP] DE_KAR update: 06/21/2015 (Better Radar added, map modified and included a video description)

    • nanow
    • June 8, 2015 at 9:36 AM

    OK ..So I have rolled out another update....Solved the bomb site B lighting issue, Terrorist spawn lighting issue, grass glitch and improved general visibility. I have also tried out lining up smokes and flashes with different object they look nice (thank you for posting Fmpone talk at GDC alot of good tips in there), I will try to make a video about it, things look much better.

  • [WiP] DE_KAR update: 06/21/2015 (Better Radar added, map modified and included a video description)

    • nanow
    • June 8, 2015 at 4:15 AM
    Quote from Sprony

    Based on the screenshots alone the overall scale seems a bit of. This could be due to the, I assume, temp textures but it just doesn't feel right. Maybe it's better in game.

    I hope you give it a play and like it.

  • [WiP] DE_KAR update: 06/21/2015 (Better Radar added, map modified and included a video description)

    • nanow
    • June 7, 2015 at 8:20 PM
    Quote from TheGuma

    You might want to upload screenshots from in-game and not from Hammer window.


    Quote from jackophant

    You can refer to the pinned post for information on how to share your map with us.

    Thank you guys,,just edited the op

  • [WiP] DE_KAR update: 06/21/2015 (Better Radar added, map modified and included a video description)

    • nanow
    • June 7, 2015 at 3:26 PM

    http://steamcommunity.com/sharedfiles/fi…s/?id=453576909


    Mission Outline:

    On the south border of Pakistan lies Karachi, one of the biggest city in the world. The terrorists have decided to launch an attack on its beach side military storage base to establish fear among the civilians by destroying the infrastructure, military vehicles and weapon cache.

    The counter terrorist are called via air support to defend the base.


    INFO : Created by NaNoW, map is 80% complete. optimization and texturing is left.

    This is a high paced map. Rotations can be fast for both ct and t, but only if proper skill is used and for new players it will offer fast action but for pro players alot of strategies can be applied.

    Please do play, make meaningful suggestions and rate. This is my first proper map, I am continuously updating it and improving it. I am super excited I found this community, it is very difficult for me to find people to play my map.


    Thank you for reading all this, have a cookie!


    Video description added..Please do check out the map


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    T Spawn


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