Cant wait to see how this turns out ![]()
Posts by g0lden
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I remember someone did this before and they got in some serious shit with the FBI
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Quote from Vilham
You need to place them all over the place, they basically take low rez screenshots in all 6 directions and those screenshots get applied as reflections on objects that reflect. So if you only place 1 and its outside it won't have accurate lighting information for everywhere in the map, like inside. The top guide should explain the whole process pretty well. It requires compiling the level and going into game and using a Cvar to take the screenshots automatically.
But wont the cubemap add the problem im having not remove it?
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Sorry if this is not where I should post the question.
So I have had this error for a while and I thought it was normal but its come to my attention its not normal at all and some fellow mathers seem confused about it. Some of the props and my Guns appear metalic. Please help me out this is really ruining alot of my ideas. I am not sure if it just appears for me, on the props it shows a city? Well I will leave screenshots below of examples.
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Quote from SotaPoika
Seems like really short and simple layout. Also, not really fan of routes that require going away from the map center (route from assumed T-spawn to upper bombsite).
Thank you for the feedback
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Thanks for the comments guys youve made me want to finish the map

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Thanks, I might just give up I will never be as good as all the maps ive seen on here
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I have no chance with maps like this

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I am seeing alot of people posting there unfinished maps here and linking the workshop is this something I have to do or can I wait until the deadline?