Progress has been slow. I realised I needed to extend the scope of the map for it to improve visually so I have decided to try make the map feel more alive by adding a greater number of unreachable areas. With such additions also come several new points to take into consideration such as separating playable areas from inaccessible ones. I hope to improve this over time.
The only area I have started with this mentality so far is the T route to A site. I am happy with the initial block out and like how the many building heights and layers create a busy and interesting visual above the players head.
All feedback is taken into consideration so please share any of your thoughts!
Pictures:
Spoiler [Blocked Image: http://images.akamai.steamusercontent.com/ugc/278470593322934895/D26EAA695B2C590A3980DA193B69D5FB39186780/]
[Blocked Image: http://images.akamai.steamusercontent.com/ugc/278470593322934782/F7BC912BDCE7E1C28EE14FC21C508EB4EA7BC804/]
[Blocked Image: http://images.akamai.steamusercontent.com/ugc/278470593322934437/6BB6086D02FACB0C9C49962B8BB0BE56CF6EA423/]
Video Before/After: