Quote from VorontsovWhat I can tell you from just looking at the overview is that it's oversaturated in paths to take, a lot of maps suffer from this. There is nothing wrong with having one "essential" chokepoint to have to push your way through like Banana on Inferno
So basically you mean that earlier version was better?
I actually thought the same thing myself but I think majority of gamers like to have more options. That route that I added near A-long doesn't change choke points much because CT has the same angle to hold as in earlier version. Terrorist just have better more options after gaining control of the main chokepoint. They can go through "kiln"(which leads to balcony dropdown) or they can go straight to the A plant or they can have "the best cover" through building outmost of A spot.
Anyways.. After tomorrow we will see if it works as I think or is it too much like you say
It's just that I was told I should add more routes to A bombsite.