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Posts by EddieLTU

  • [CS:GO]de_barista

    • EddieLTU
    • January 17, 2015 at 1:53 PM

    ok revamped the T spawn, cut out the street. CT timings still remain, but T timings are virtually the same, except A, when it takes 16 secs to reach it, but i still need to tweak both spawns

    also did few visual improvements. Took a pavement texture i had and tweaked a little, also made a new blendmod for it

    right now i'm planning to revamp the A bomb site


    pics(did a full compile for visuals)

    T spawn is almost at the same place, but closer to the condo

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360895841128802/EBF778BA85C287FA4854BD9190C53F16BCB03A80/]

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360895841128513/4C181448F4EBF286AFCCEC3DBF102F9535030C4B/]

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360895841129017/6E33092E5184F676D4DCBB9566870071451CA814/]

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360895841128072/1B64C28E1C49307CBE3E7776A247A4378ADAE122/]

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360895841127450/32BB095FA2D53157D8C5467AC670C091970B743F/]

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360895841127788/DB72FF60CA44AAC721AF20F01EB17AADE5AC3337/]

  • [CS:GO]de_barista

    • EddieLTU
    • January 15, 2015 at 8:25 PM

    minor update

    -CT's timing increased (now they take ~10 seconds to reach the bomb sites

    -T's will take 14-17 seconds to reach B, and 20 seconds to reach A (still need to tweak that, or move the spawn somewhere)

    -added a basement like corridor (should help the terrorists to ambush the B bomb site), sadly the basement exit is parallel to the small tunnel between the mid and B Yard and a tiny elevated yard

    -revamped the T spawn yard, extended, shortened and designed the building


    pics


    Current Layout

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360895834600308/9C7286D6A8A7464FA0EE890EFC80BEF2AD83A34B/]


    various pics

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360895834600018/2D7BB424A5FB72C9DDE0963FA03CBA36904716AE/]

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360895834599584/F9348D90FC95C5F9F53C3E681421689F2B11D642/]

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360895834599392/FAD43DA6E26A00098CCBEF5CD50FAE8F88A3164D/]

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360895834599067/C0E9FDBA06C794B2F0075413B059D8A8470ABE27/]

    [Blocked Image: http://cloud-2.steamusercontent.com/ugc/36360895834598761/1A480772FDFE427C3A3E19769E7139477ED8BA88/]

    [Blocked Image: http://cloud-2.steamusercontent.com/ugc/36360895834598350/4085BC30330B605C9602B05202138FD494B3351E/]

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360895834597583/EE903CA4093D397175D157A40769A2B78F842C06/]

  • [CS:GO]de_barista

    • EddieLTU
    • January 12, 2015 at 3:54 PM
    Quote from Shandy445

    Just by looking at the screenshot the timings will all be weird.

    CT's take around 5-6 seconds to reach both Bomb Sites, while T's take from 16-22 seconds to reach the bombsites. If that's a problem, i could do something to the spawnpoints

  • [CS:GO]de_barista

    • EddieLTU
    • January 11, 2015 at 8:50 PM

    Well first post here, some of you already know me from facepunch mapping section.


    Ok, i've decided to make a serious CS:GO map, aimed for competitive gameplay. Layout and design is inspired by de_inferno, various Soviet Union building desings, Lithuanian old town diversity (eroding buildings, lack of restorations, emptiness).


    So far i've made a playable version for playtesting, post you suggestions and feedback here when you're done testing


    Workshop Link

    http://steamcommunity.com/sharedfiles/fi…s/?id=373701192

    Update as of 2015.01.25


    non pakrat, rar'd version with the content will be out soon, once i'll solve a tiny issue


    pictures

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360352470181244/2B968EF4C065664BFA2E4FDCCEA2CB8D831C9E4D/]

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360352470181831/A845644FC55A9749B1109A66B8F33B5D0AA4D1F8/]

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360352470180852/2BBC90B3427CC7D3F03A4BFE833F8FFC793B27B2/]

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360352470182096/DDDB66CAF99219F5EC0085CE43DA5E496E89639B/]

    [Blocked Image: http://cloud-4.steamusercontent.com/ugc/36360352470182737/C01FD7C9D70885969FB2888049C4777FDBCD4848/]


    Overview/Radar

    [Blocked Image: http://i.imgur.com/qiaiFxM.jpg]

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