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  3. EddieLTU

Posts by EddieLTU

  • [HL:A] K&D (virtual tour) Out now

    • EddieLTU
    • November 7, 2020 at 5:59 PM
    Quote from ThunderKeil

    4 hours ago, ThunderKeil said: Looks good - if you still haven't fixed [pic], look into hotspot texturing. I believe it allows you to apply square/rectangular textures to a parallelogram like that, so you wouldn't have to manually edit the angle into the texture, which can be quite a pain.

    The content cannot be displayed because it is no longer available.

    it was already fixed


  • [HL:A] K&D (virtual tour) Out now

    • EddieLTU
    • November 7, 2020 at 10:18 AM

    sorry for the absence, i've finally released the map

    https://steamcommunity.com/sharedfiles/fi…/?id=2279733053

    Fresh pics

    [Blocked Image: https://i.imgur.com/EdSXnMm.jpg]

    [Blocked Image: https://i.imgur.com/KXZ5E6P.jpg]

    [Blocked Image: https://i.imgur.com/KYSVNXO.jpg]

    [Blocked Image: https://i.imgur.com/0359ZWH.jpg]

    [Blocked Image: https://i.imgur.com/Z18Z3rH.jpg]

    [Blocked Image: https://i.imgur.com/abEG9D3.jpg]

    [Blocked Image: https://i.imgur.com/1HXPHo1.jpg]

  • [HL:A] K&D (virtual tour) Out now

    • EddieLTU
    • August 16, 2020 at 1:34 PM

    Download https://steamcommunity.com/sharedfiles/fi…/?id=2279733053


    Here's something i've been working on since i got my hands on Source 2 Hammer. K&D building complex, based on real location in Klaipėda, Lithuania. https://www.google.com/maps/@55.71058…m/data=!3m1!1e3

    Backstory. This place was always a backbone for trying out my mapping/modeling skills, 10 years ago when i went there around, i was stunned at it's architecture and uniqueness, so back in the day i was starting to get a hang of Hammer, and i wanted to remake this. Attempt was rough and it was just a test anyways.

    Project started around April 10 of this year, once i got my Oculus Quest and when HLA tools were still unreleased (bootleg tools existed but i didn't use them). It started with only two buildings, the K and the bottom 2-3 floor commercial complex. Some earliest screenshots.

    [Blocked Image: https://i.imgur.com/tVBFybd.jpg]

    [Blocked Image: https://i.imgur.com/77xs98R.jpg]

    [Blocked Image: https://i.imgur.com/WBwKfUN.jpg]

    i was still learning the engine, but i got a hang of it quickly, since making stuff 128 is still the norm, i was a lot easy to work. Reference material was severely limited, i had to google most of the photos and still it wasn't enough.

    20th day in hammer, and progress was coming along.

    [Blocked Image: https://i.imgur.com/ZsJrhJ5.png]

    And the day HLA Tools came out, i realized i had to redo every texture's shader since HLA has different shaders, so first day looked rough

    [Blocked Image: https://i.imgur.com/gHC7Kf0.png]

    Aaaaaand there's a huge time gap before i picked the project again, i went to make other HLA lore themed maps. Anyways on June 10th i've planned out a weekend vacation on this very place, booked a hotel at the same place, so i guess you could say it was both a vacation and work trip.

    Project resumed in late June, second building was made, and it was instanced because of the odd angle.

    [Blocked Image: https://i.imgur.com/hhfZBsM.png]

    Hammer vs. Real life

    [Blocked Image: https://i.imgur.com/Xrx82e9.png]

    [Blocked Image: https://i.imgur.com/XbpsUq2.png]

    June 10. I'm there and i'm working in and outside my hotel room

    [Blocked Image: https://media.discordapp.net/attachments/711449749483552838/731149026778546217/unknown.png?width=1093&height=676]

    [Blocked Image: https://i.imgur.com/oz3F9hA.jpg]

    And here we are. 1 month later with some progress. With reference photo when available.

    [Blocked Image: https://i.imgur.com/L4LjzMI.jpg][Blocked Image: https://i.imgur.com/hKQ0pZB.png]

    [Blocked Image: https://i.imgur.com/jxa3W4f.jpg]

    [Blocked Image: https://i.imgur.com/52Crcax.jpg][Blocked Image: https://i.imgur.com/i6rhY7a.png]

    [Blocked Image: https://i.imgur.com/k8551HT.jpg][Blocked Image: https://i.imgur.com/evH90Xl.png]


    [Blocked Image: https://i.imgur.com/5ynldRO.jpg][Blocked Image: https://i.imgur.com/ZoOeHa0.png]

    Residential Apartment (D complex)

    [Blocked Image: https://i.imgur.com/OUR6t4y.jpg][Blocked Image: https://i.imgur.com/DL5UacP.jpg]

    [Blocked Image: https://i.imgur.com/el3fNqm.jpg][Blocked Image: https://i.imgur.com/coHHCUj.jpg]

    [Blocked Image: https://i.imgur.com/XhwpT0u.jpg][Blocked Image: https://i.imgur.com/s25EhEu.jpg]

    Funfact: the shape of this balcony was made loosely without any hard reference, i was amazed that i actually guessed it right. Big shoutout to my friend that lives there and let me take some shots (of course not inside)

    [Blocked Image: https://i.imgur.com/nm6Lw3I.jpg][Blocked Image: https://i.imgur.com/e9pfnTv.png]

    Hotel room (excuse for the poor 360 photo)

    [Blocked Image: https://i.imgur.com/4iq7VIa.jpg][Blocked Image: https://i.imgur.com/q8ZAS7x.jpg]

    [Blocked Image: https://i.imgur.com/09hPC3k.jpg][Blocked Image: https://i.imgur.com/WfbuFWe.jpg]

    Terrace

    [Blocked Image: https://i.imgur.com/ykmskDf.jpg][Blocked Image: https://i.imgur.com/5RdVovd.jpg]

    [Blocked Image: https://i.imgur.com/oNZ2aiv.jpg][Blocked Image: https://i.imgur.com/8xalIE8.jpg]

    More exterior shots

    [Blocked Image: https://i.imgur.com/OC6OAP9.jpg][Blocked Image: https://i.imgur.com/YuUCiGw.jpg]

    [Blocked Image: https://i.imgur.com/pw7vMhI.jpg][Blocked Image: https://i.imgur.com/e0YaS4z.png]

    [Blocked Image: https://i.imgur.com/gzg9kmh.jpg][Blocked Image: https://i.imgur.com/ClMLQ8Y.png]

  • [CS:GO]de_barista2

    • EddieLTU
    • November 17, 2016 at 1:21 PM

    Ok, i'm kinda tired on how i held this map on life support. So here it is, final release

    http://steamcommunity.com/sharedfiles/fi…s/?id=684000555

  • [CS:GO]de_barista2

    • EddieLTU
    • May 14, 2016 at 9:43 AM

    whatever, here it is

    http://steamcommunity.com/sharedfiles/fi…s/?id=684000555

  • [CS:GO]de_barista2

    • EddieLTU
    • May 11, 2016 at 8:46 PM
    Quote from RealaxFourX

    On 5/9/2016 at 4:36 AM, RealaxFourX said: Looks promising. When are you planning to upload to steam workshop?

    in the next few weeks

  • [CS:GO]de_barista2

    • EddieLTU
    • May 2, 2016 at 5:13 AM
    Quote from Plat

    7 hours ago, Plat said: A lot of the props you're using look extremely out of place. Such as the de_nuke-esque windows on the brown building, and the lime green light poles. The detailing just feels really inconsistent- It looks great in some places but others just look like a completely different location. It's really jarring. Come to think of it, mind I ask where this map takes place? It really isn't clear.

    I feel like you aren't using reference photos, and I had a similar mistake on my de_decay map, causing me to restart the art pass. Mind if I see what references you're using?

    green light poles are the part of the reference city. and these are some of my reference pictures that i took myself https://imgur.com/a/tcHAZ. I mostly use google street view for further reference in this location 55.709166, 21.129186 , i'm not aiming to recreate a picture perfect place, i mostly add up some stuff from various places

  • [CS:GO]de_barista2

    • EddieLTU
    • May 1, 2016 at 9:10 AM

    got some new screenshots

    [Blocked Image: http://i.imgur.com/7THlbDM.jpg][Blocked Image: http://i.imgur.com/BVEZPkm.jpg][Blocked Image: http://i.imgur.com/VLLRpLo.jpg][Blocked Image: http://i.imgur.com/yEKdIvm.jpg][Blocked Image: http://i.imgur.com/xLBRWdv.jpg][Blocked Image: http://i.imgur.com/59RaAAV.jpg][Blocked Image: http://i.imgur.com/xkNOSLd.jpg]

  • [CS:GO]de_barista2

    • EddieLTU
    • April 27, 2016 at 12:21 PM
    Quote from blackdog

    3 hours ago, blackdog said: Never realised the other one was released!

    it was ever since the mapcore contest deadline was reached. Hopefully i'll fix the geographical error to make sense with this map

  • [CS:GO]de_barista2

    • EddieLTU
    • April 27, 2016 at 7:59 AM

    The map is released

    http://steamcommunity.com/sharedfiles/fi…s/?id=684000555

    Release screenshots

    [Blocked Image: http://i.imgur.com/WlCoMBF.jpg]

    [Blocked Image: http://i.imgur.com/aO7V91H.jpg]

    [Blocked Image: http://i.imgur.com/2VfdLCh.jpg]

    [Blocked Image: http://i.imgur.com/gngVm1a.jpg]

    [Blocked Image: http://i.imgur.com/eMcnRCB.jpg]

    [Blocked Image: http://i.imgur.com/TzhiOPB.jpg]

    [Blocked Image: http://i.imgur.com/Li610Nm.jpg]

    Beta content, obsolete.

    I'm working on a sequel to my previous map, which happens almost at the same place but across the river.

    Few latest screenshots

    [Blocked Image: http://i.imgur.com/W8teTWl.jpg]

    [Blocked Image: http://i.imgur.com/74QB8By.jpg]

    [Blocked Image: http://i.imgur.com/nDM6OEO.jpg]

    [Blocked Image: http://i.imgur.com/xFP2lc2.jpg]

    [Blocked Image: http://i.imgur.com/QTxnBCu.jpg]

    [Blocked Image: http://i.imgur.com/9ureU97.jpg]

    [Blocked Image: http://i.imgur.com/tEhx2sQ.jpg]

    [Blocked Image: http://i.imgur.com/PTIf6Vo.jpg]

    [Blocked Image: http://i.imgur.com/DOv9sp1.jpg]

    [Blocked Image: http://i.imgur.com/AlYsUcY.jpg]

    [Blocked Image: http://i.imgur.com/p3Y77Dr.jpg]

    overview

    [Blocked Image: http://i.imgur.com/nsHhYgo.jpg]

  • The Mapping/Modelling/General Modding Google Hangout

    • EddieLTU
    • September 25, 2015 at 6:54 PM

    sorry for a really old bump, but we're doing these again

    https://hangouts.google.com/hangouts/_/gqv…os4as3tecmshkma

  • de_barista

    • EddieLTU
    • September 1, 2015 at 3:47 AM

    the map is fully ready, everything's polished

  • de_barista

    • EddieLTU
    • August 23, 2015 at 5:32 PM

    ok i guess i'm done with the map, will do additional polishes if required

  • [CS:GO]de_barista

    • EddieLTU
    • July 24, 2015 at 3:52 PM

    Good news, i'm in the reference city. Will grab some reference pics and add some new stuff or improve smth

  • [CS:GO]de_barista

    • EddieLTU
    • July 23, 2015 at 8:00 AM

    new stuff

    [Blocked Image: http://i.imgur.com/Lguo4io.jpg]

    [Blocked Image: http://i.imgur.com/0Q0inJR.jpg]

    [Blocked Image: http://i.imgur.com/w8vOJpm.jpg]

    [Blocked Image: http://i.imgur.com/jbsbZ5d.jpg]

    [Blocked Image: http://i.imgur.com/3HE0Yod.jpg]

    [Blocked Image: http://i.imgur.com/y0UIxPM.jpg]

    [Blocked Image: http://i.imgur.com/9yYtwSM.jpg]

    [Blocked Image: http://i.imgur.com/gV0OOO6.jpg]

    [Blocked Image: http://i.imgur.com/ZqkbWgv.jpg]

  • de_barista

    • EddieLTU
    • July 23, 2015 at 7:55 AM

    improved the map again, now it's totally ready for playtesting

    Quote from EddieLTU

    new stuff

    [Blocked Image: http://i.imgur.com/Lguo4io.jpg]

    [Blocked Image: http://i.imgur.com/0Q0inJR.jpg]

    [Blocked Image: http://i.imgur.com/w8vOJpm.jpg]

    [Blocked Image: http://i.imgur.com/jbsbZ5d.jpg]

    [Blocked Image: http://i.imgur.com/3HE0Yod.jpg]

    [Blocked Image: http://i.imgur.com/y0UIxPM.jpg]

    [Blocked Image: http://i.imgur.com/9yYtwSM.jpg]

    [Blocked Image: http://i.imgur.com/gV0OOO6.jpg]

    [Blocked Image: http://i.imgur.com/ZqkbWgv.jpg]

    Display More
  • de_barista

    • EddieLTU
    • June 28, 2015 at 11:27 AM

    by the way i just updated the map, all ready for playtesting

  • [CS:GO]de_barista

    • EddieLTU
    • June 8, 2015 at 5:46 PM

    ok found some time last weekend and redesigned the layout

    [Blocked Image: http://i.imgur.com/5aLxK48.jpg]

    [Blocked Image: http://i.imgur.com/JY9HiPu.jpg]

    [Blocked Image: http://i.imgur.com/KvNrSpK.jpg]

    [Blocked Image: http://i.imgur.com/JwFoO7r.jpg]

    [Blocked Image: http://i.imgur.com/ArZOLnf.jpg]

    [Blocked Image: http://i.imgur.com/J43urEP.jpg]

  • de_barista

    • EddieLTU
    • June 3, 2015 at 2:37 PM

    Hello, might as well participate in this contest with my map i'm working on

    http://steamcommunity.com/sharedfiles/fi…s/?id=416647970

    [Blocked Image: http://i.imgur.com/EDJr6i4.jpg]

    [Blocked Image: http://i.imgur.com/ENvWOlN.jpg]

    [Blocked Image: http://i.imgur.com/DATmsah.jpg]

    [Blocked Image: http://i.imgur.com/qJXiZ2v.jpg]

    [Blocked Image: http://i.imgur.com/k0Q4bsd.jpg]

    [Blocked Image: http://i.imgur.com/v5hLhtZ.jpg]

    [Blocked Image: http://i.imgur.com/ISvhn8A.jpg]

  • [CS:GO]de_barista

    • EddieLTU
    • June 3, 2015 at 5:35 AM
    Quote from Marrón

    Map looks beautiful! Where did you learn to detail like that, and what assets have you used so far?

    all the assets i could find in CS:GO, and some textures are custom

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