Quote from unremarkable player@Oxygen, looks nice. What's player visibility like?
I haven't play tested it with the new sunset/lighting yet. One thing I, and most players, like about Insurgency are the realistic and immersive environments. I think it is difficult to try and make player visibility super clear while keeping the setting rich and detailed. I will keep playing with the ambient lighting and secondary light sources. I think I would lean more towards a rich and moody setting vs super clean, easy player visibility, if I had to choose at this point. The comp community is starting to grow and they could use more maps so I would like to make it comp friendly while maintaining the Insurgency feel. I guess this is newer territory for the game and this aspect of Insurgency is still taking shape. Open to feedback for sure though.
Quote from blackdogLooks pretty, insurgency?
Yep. ![]()