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Posts by paddymazz

  • [WIP] Storehouse

    • paddymazz
    • June 9, 2015 at 5:53 AM

    [Blocked Image: http://i.imgur.com/3Pdvq2U.jpg]

    Introduction

    Hi everyone. Here is a recent map of mine called 'Storehouse' - a close quarters arms race / bomb defusal map.

    Terrorists are attempting to destroy evidence of a secret offshore stash and nuclear chemical supply before the Counter-Terrorists seize it.


    Workshop Link

    http://steamcommunity.com/sharedfiles/fi…s/?id=410076632


    Radar / Overview

    [Blocked Image: http://i.imgur.com/C1eu4pU.jpg]

    Click image to view enlarged version


    Screenshots

    Quote

    CT Spawn

    [Blocked Image: http://i.imgur.com/gIsuvEp.jpg]

    CT Roof Access / Outside A

    [Blocked Image: http://i.imgur.com/uoq7aYG.jpg]

    Bombsite A

    [Blocked Image: http://i.imgur.com/BIEDafK.jpg]

    Lobby

    [Blocked Image: http://i.imgur.com/w86twO8.jpg][Blocked Image: http://i.imgur.com/QBxstRm.jpg]

    Side Alley

    [Blocked Image: http://i.imgur.com/WqAIDxf.jpg]

    T Main

    [Blocked Image: http://i.imgur.com/DbJZS6S.jpg]

    T Spawn

    [Blocked Image: http://i.imgur.com/tOLFuxw.jpg]

    Roof

    [Blocked Image: http://i.imgur.com/b2Wi5CV.jpg]

    Backyard

    [Blocked Image: http://i.imgur.com/mXF6Moo.jpg]

    Bombsite B

    [Blocked Image: http://i.imgur.com/DqgwHJo.jpg]

    Main Warehouse

    [Blocked Image: http://i.imgur.com/MlE6iux.jpg]

    Reception (Front Room)

    [Blocked Image: http://i.imgur.com/DHPLzzr.jpg]

    Display More


    Notes[/b]

    Storehouse was originally designed and intended for the Arms Race game mode. I set out to create a fast paced map allowing the combination of immediate action as well as progressive strategy. During initial 'invite' playtesting, Storehouse became apparently fun when doubled up as a defusal map, particularity as it provided a mix of fast yet intense bomb site rotations.

    I greatly welcome and encourage any feedback which can better the map's overall experience.

  • de_storehouse

    • paddymazz
    • December 18, 2014 at 11:00 PM

    Here is a small, close-quarters map I created called Storehouse (de_storehouse).


    [Blocked Image: http://i.imgur.com/QE8suEL.jpg]


    [Blocked Image: http://i.imgur.com/saPLh5o.jpg]


    [Blocked Image: http://i.imgur.com/H3R27i8.jpg]


    [Blocked Image: http://i.imgur.com/iIXkwmW.jpg]


    [Blocked Image: http://i.imgur.com/vr6pVDj.jpg]


    [Blocked Image: http://i.imgur.com/9d8qwr5.jpg]


    [Blocked Image: http://i.imgur.com/BXwuNz0.jpg]


    [Blocked Image: http://i.imgur.com/usCrha5.jpg]


    [Blocked Image: http://i.imgur.com/TG8rngE.jpg]


    [Blocked Image: http://i.imgur.com/HyuG6wO.jpg]


    [Blocked Image: http://i.imgur.com/GvhJStW.jpg]


    [Blocked Image: http://i.imgur.com/NUDOZ9k.jpg]


    [Blocked Image: http://i.imgur.com/He0GCLA.jpg]


    [Blocked Image: http://i.imgur.com/A41J9dr.jpg]


    'Storehouse' is a small bomb defusal map set in a warehouse lot in downtown Los Angeles.


    Terrorists are attempting to destroy evidence of a secret offshore stash and nuclear chemical supply before the Counter-Terrorists seize it.


    Download the map at:

    http://steamcommunity.com/sharedfiles/fi…s/?id=140820289

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