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Posts by Gocko

  • CS:GO Workshop: Weapon Finishes

    • Gocko
    • December 17, 2014 at 3:48 PM
    Quote from SotaPoika

    The wear off can be altered from alpha-channel (see the CSGO's Workshop Weapon tutorial for that). The shitty colors is because of the default values for phong-shader. Tweak the "phongexponent" and "phongintensity" to some lower values.

    Thanks for the info, I'll look it up. EDIT: Mixed with the Alpha Channel and the phong settings and it looks perfect now thanks a lot.

  • CS:GO Workshop: Weapon Finishes

    • Gocko
    • December 15, 2014 at 6:51 PM

    I have a question. Below is a 3D image of an AWP I made in Photoshop. There it looks good, but then when I make it a VTF file and view in Steam's Workbench it looks like complete shit (also image below). It's like all the colors were drained and even in Factory New it looks pretty torn up. Am I missing something? Maybe forgot something in VTFEdit or some option in the worksbench?


    [Blocked Image: http://i.gyazo.com/18ac06881ce397dcc7d5fca74d52084f.png]

    [Blocked Image: http://i.gyazo.com/39b0df078a8ccba5bdb5720175e9f76f.png]

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