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  2. yukari

Posts by yukari

  • MapCore CS:GO Playtesting 4.0

    • yukari
    • March 1, 2015 at 7:33 PM

    I have fixed it https://www.dropbox.com/s/q2vb1oicrgbotln/maps.rar?dl=0that is the only download tlink now. bsp file with radar and .nav file

  • MapCore CS:GO Playtesting 4.0

    • yukari
    • March 1, 2015 at 7:23 PM
    Quote from onebit

    No radar

    And the nav should be seperate

    Do you know how to pack this correctly? I have all the files need in the first link. It would be awesome if you could help out!

  • MapCore CS:GO Playtesting 4.0

    • yukari
    • March 1, 2015 at 7:12 PM
    Quote from onebit

    Which one should we download?

    Download the second link

  • MapCore CS:GO Playtesting 4.0

    • yukari
    • March 1, 2015 at 6:54 PM

    edit

  • MapCore CS:GO Playtesting 4.0

    • yukari
    • February 19, 2015 at 10:56 AM

    I would like to playtest a new map I'am working on called de_agro for now. 01.03.15 works fine if the spot is still available. I'll upload the files when i get a date, and I will make sure to have a working radar on this one

  • MapCore CS:GO Playtesting 4.0

    • yukari
    • February 5, 2015 at 3:58 PM

    https://www.dropbox.com/s/rn8zfk3dmto4u91/de_Osna.rar?dl=0 .bsp and .nav files for de_Osna. The files go by its project name biggie15.


    http://steamcommunity.com/sharedfiles/fi…s/?id=350769655 workshop link (with old pictures) for those who are interested.


    I will be back 30min before playtime and checking in. If i'ts not too late i would love to have the game recorded.


    Thanks again RZL for the opportunity!


    Edit: I'am confused about the time lol... I live in Stockholm and will be home 21.15 local time. Last time I tested a map I recall we started at 22.00 and thought it did now aswell. But after some googling I believe that I will be a little late for this, if it infact starts at 21.00 (stockholm time ). In that case I'd be super glad if I could get a recording of the game or if you want to play the other map first. Either way I'll try to hurry.

  • MapCore CS:GO Playtesting 4.0

    • yukari
    • February 1, 2015 at 3:08 PM

    I would like to have a playtest on de_Osna again. Been working on it for a while, still WIP though. As soon as possible would be nice, I'll post the files when I get a date. Thanks!

  • MapCore CS:GO Playtesting 4.0

    • yukari
    • December 4, 2014 at 9:35 PM

    As I said in game. If anybody want to work on de_osna ( think it was called biggi11 on the server ) you can have all the hammer files and make it into what you want. I doubt that I will have the time or knowledge to take it much further specially with the estetics of the map.


    I was happy to see people enjoying it even in this early stage and thanks for all the feedback, good and bad.

  • MapCore CS:GO Playtesting 4.0

    • yukari
    • December 4, 2014 at 8:07 PM

    .nav file https://www.dropbox.com/s/ysu6x3kz1c5i4wm/biggi11.nav?dl=0

  • MapCore CS:GO Playtesting 4.0

    • yukari
    • December 4, 2014 at 7:12 PM

    https://www.dropbox.com/s/4ltecznyniy4l1p/BIGGI.rar?dl=0


    There you have all the files for the map de_Osna

  • MapCore CS:GO Playtesting 4.0

    • yukari
    • December 3, 2014 at 11:19 PM

    Hey I got an updated version of my map de_Osna and its now on workshop http://steamcommunity.com/sharedfiles/fi…s/?id=350769655

  • MapCore CS:GO Playtesting 4.0

    • yukari
    • December 2, 2014 at 5:53 PM

    Are you hosting any more playtests?

  • MapCore CS:GO Playtesting 4.0

    • yukari
    • December 1, 2014 at 11:09 PM

    Hello, Iam new here .


    I have made a map wich I really like and would like to playtest it on tuesday.


    Here is a link with download and pictures. http://csgo.gamebanana.com/maps/183620


    The A site of the map is inspired by A site from inferno.


    The B site and Mid is inspired by mirage.

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